For benchmarks, the units are varied e.g. GB/S, FPS, score and so on. So we need to make a choice for every benchmark.
d4d2082 Add a option which could set the benchmark unit properly.
benchmark/benchmark_copy_buf.cpp | 2 +-
benchmark/benchmark_copy_buffer.cpp | 2 +-
benchmark/benchmark_copy_buffer_to_image.cpp | 2 +-
benchmark/benchmark_copy_image.cpp | 2 +-
benchmark/benchmark_copy_image_to_buffer.cpp | 2 +-
benchmark/benchmark_read_buffer.cpp | 2 +-
benchmark/benchmark_read_image.cpp | 2 +-
benchmark/benchmark_use_host_ptr_buffer.cpp | 2 +-
utests/utest.hpp | 12 ++++++------
utests/vload_bench.cpp | 2 +-
10 files changed, 15 insertions(+), 15 deletions(-)
Upstream: cgit.freedesktop.org