Add NV_fragment_shader_interlock support

Graphics / Mesa 3D Graphics Library / Mesa - Kevin Rogovin [gmail.com] - 20 August 2018 20:32 EDT

The main purpose for having NV_fragment_shader_interlock extension is because that extension is also for GLES31 while the ARB extension is for GL only.

7ec308d978 Add NV_fragment_shader_interlock support.
src/compiler/glsl/builtin_functions.cpp | 18 ++++++++++++++++++
src/compiler/glsl/glsl_parser.yy | 6 ++++--
src/compiler/glsl/glsl_parser_extras.cpp | 1 +
src/compiler/glsl/glsl_parser_extras.h | 2 ++
src/mesa/main/extensions_table.h | 1 +
5 files changed, 26 insertions(+), 2 deletions(-)

Upstream: cgit.freedesktop.org


  • Share