d3d12: Implement winsys framebuffer

Graphics / Mesa 3D Graphics Library / Mesa - Jesse Natalie [ntdev.microsoft.com] - 18 November 2020 10:18 UTC

be4475c4a73 d3d12: Implement winsys framebuffer
src/gallium/frontends/wgl/stw_device.h | 6 +
src/gallium/targets/libgl-d3d12/libgl_d3d12.c | 12 +-
src/gallium/targets/libgl-gdi/libgl_gdi.c | 14 ++
.../winsys/d3d12/wgl/d3d12_wgl_framebuffer.cpp | 198 +++++++++++++++++++++
src/gallium/winsys/d3d12/wgl/d3d12_wgl_public.h | 5 +
src/gallium/winsys/d3d12/wgl/d3d12_wgl_winsys.c | 2 +-
src/gallium/winsys/d3d12/wgl/meson.build | 2 +-
7 files changed, 236 insertions(+), 3 deletions(-)

Upstream: cgit.freedesktop.org


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