glsl: add basic support for resource list to shader cache

Graphics / Mesa 3D Graphics Library / Mesa - Timothy Arceri [collabora.com] - 16 February 2017 19:18 EST

This initially adds support for simple uniforms and varyings.

c4cff5f glsl: add basic support for resource list to shader cache
src/compiler/glsl/shader_cache.cpp | 121 +++++++++++++++++++++++++++++++++++++
1 file changed, 121 insertions(+)

Upstream: cgit.freedesktop.org


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