glthread: make glGetActiveUniform return without syncing

Graphics / Mesa 3D Graphics Library / Mesa - Marek Olšák [amd.com] - 21 November 2020 21:02 UTC

We just need to track glLinkProgram and glDeleteProgram.

b8684672ff3 glthread: make glGetActiveUniform return without syncing
src/mapi/glapi/gen/gl_API.xml | 11 ++++++----
src/mesa/main/glthread.c | 4 ++++
src/mesa/main/glthread.h | 7 +++++++
src/mesa/main/glthread_shaderobj.c | 43 ++++++++++++++++++++++++++++++++++++++
4 files changed, 61 insertions(+), 4 deletions(-)

Upstream: cgit.freedesktop.org


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