panfrost: Implement depth range clipping

Graphics / Mesa 3D Graphics Library / Mesa - Alyssa Rosenzweig [collabora.com] - 21 August 2019 17:44 EDT

This should fix glDepthRangef issues. Eventually, something similar should allow implementing the depth bounds test.

d4542f8cb5f panfrost: Implement depth range clipping
src/gallium/drivers/panfrost/pan_context.c | 15 ++++++++++++---
1 file changed, 12 insertions(+), 3 deletions(-)

Upstream: cgit.freedesktop.org


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