radv: do not decompress all image layers before resolving inside a subpass

Graphics / Mesa 3D Graphics Library / Mesa - Samuel Pitoiset [gmail.com] - 11 June 2019 06:06 EDT

When decompressing resolve source images, we should rely on the framebuffer layer count instead of resolving all images layers.

b06d1f029dd radv: do not decompress all image layers before resolving inside a subpass
src/amd/vulkan/radv_meta_resolve.c | 12 +++++++++---
1 file changed, 9 insertions(+), 3 deletions(-)

Upstream: cgit.freedesktop.org


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