radv: make sure to sync after resolving using the compute path

Graphics / Mesa 3D Graphics Library / Mesa - Samuel Pitoiset [gmail.com] - 19 April 2018 07:09 EDT

This fixes some random CTS failures:

dEQP-VK.renderpass.multisample.*.

Performing a fast-clear eliminate is still useless, but it seems that we need to sync.

Found while running CTS with RADV_DEBUG=zerovram.

Fixes: 56a171a499c ("radv: don't fast-clear eliminate after resolving a subpass with compute")

796b6f4aab radv: make sure to sync after resolving using the compute path
src/amd/vulkan/radv_meta_resolve_cs.c | 3 +++
1 file changed, 3 insertions(+)

Upstream: cgit.freedesktop.org


  • Share