radv: make use of the output usage mask in GS copy shader

Graphics / Mesa 3D Graphics Library / Mesa - Samuel Pitoiset [gmail.com] - 14 September 2018 08:59 EDT

This is just for consistency because LLVM can detect and remove unused loads.

fbc064a5b4 radv: make use of the output usage mask in GS copy shader
src/amd/vulkan/radv_nir_to_llvm.c | 3 +++
1 file changed, 3 insertions(+)

Upstream: cgit.freedesktop.org


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