st/nine: Fix D3DRS_POINTSPRITE support

Graphics / Mesa 3D Graphics Library / Mesa - Xavier Bouchoux [gmail.com] - 22 January 2015 16:16 UTC

It's done by testing the existence of the point sprite output register *after* parsing the vertex shader.

dc88989 st/nine: Fix D3DRS_POINTSPRITE support
src/gallium/state_trackers/nine/nine_shader.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)

Upstream: cgit.freedesktop.org


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