v3d: add color formats and swizzles to the fragment shader key

Graphics / Mesa 3D Graphics Library / Mesa - Iago Toral Quiroga [igalia.com] - 12 July 2019 07:16 EDT

We are going to need these very soon to emit correct reads from the tlb to implement logic operations.

0279ac6e51e v3d: add color formats and swizzles to the fragment shader key
src/broadcom/compiler/v3d_compiler.h | 9 +++++++++
src/gallium/drivers/v3d/v3d_program.c | 11 +++++++++++
2 files changed, 20 insertions(+)

Upstream: cgit.freedesktop.org


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