v3dv: add a concept of a fake framebuffer for meta-copy operations

Graphics / Mesa 3D Graphics Library / Mesa - Iago Toral Quiroga [igalia.com] - 13 October 2020 21:21 UTC

This is mostly to simplify some of the code and avoid the need to pass the internal type of our single render target to every function in the chain.

Part-of:

d39901f416a v3dv: add a concept of a fake framebuffer for meta-copy operations
src/broadcom/vulkan/v3dv_meta_copy.c | 196 ++++++++++++++++++++---------------
1 file changed, 112 insertions(+), 84 deletions(-)

Upstream: cgit.freedesktop.org


  • Share