virgl: enable FBFETCH if virglrenderer supports it

Graphics / Mesa 3D Graphics Library / Mesa - Erik Faye-Lund [collabora.com] - 1 August 2018 04:05 EDT

This fixes the following dEQP-GLES31 cases from NotSupported to Pass for me:

- dEQP-GLES31.functional.blend_equation_advanced.state_query.*- dEQP-GLES31.functional.blend_equation_advanced.basic.*- dEQP-GLES31.functional.blend_equation_advanced.srgb.*- dEQP-GLES31.functional.blend_equation_advanced.msaa.*- dEQP-GLES31.functional.blend_equation_advanced.barrier.*- dEQP-GLES31.functional.draw_buffers_indexed.overwrite_*advanced_blend_eq*- dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_*- dEQP-GLES31.functional.debug.negative_coverage.*.advanced_blend.*

21e33f4a10 virgl: enable FBFETCH if virglrenderer supports it
src/gallium/drivers/virgl/virgl_hw.h | 1 +
src/gallium/drivers/virgl/virgl_screen.c | 3 ++-
2 files changed, 3 insertions(+), 1 deletion(-)

Upstream: cgit.freedesktop.org


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