zink: add more explicit fencing for transfer maps

Graphics / Mesa 3D Graphics Library / Mesa - Mike Blumenkrantz [gmail.com] - 14 October 2020 13:20 UTC

we're using our (primitive) buffer r/w tracking here to ensure that our src buffers are synchronized before we do any kind of read operation on them

this is pretty slow in some cases, but it fixes a bunch of piglit tests

8dfb941a4c5 zink: add more explicit fencing for transfer maps
src/gallium/drivers/zink/zink_resource.c | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)

Upstream: cgit.freedesktop.org


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