shader_runner: add support for glCompileShaderIncludeARB()

Graphics / Mesa 3D Graphics Library / Piglit - Timothy Arceri [itsqueeze.com] - 4 September 2019 05:57 UTC

This allows us to pass a list of include paths for testing ARB_shading_language_include.

86a99e3a9 shader_runner: add support for glCompileShaderIncludeARB()
tests/shaders/shader_runner.c | 57 ++++++++++++++++++++++++++++++++++++++++++-
1 file changed, 56 insertions(+), 1 deletion(-)

Upstream: cgit.freedesktop.org


  • Share