Release 2.6.

System Internals / WINE - Alexandre Julliard [winehq.org] - 13 April 2017 14:03 EDT



###

diff --git a/ANNOUNCE b/ANNOUNCE
index c66e483..c12ce84 100644
--- a/ANNOUNCE
+++ b/ANNOUNCE
@@ -1,18 +1,16 @@
-The Wine development release 2.5 is now available.
+The Wine development release 2.6 is now available.

What's new in this release (see below for details):
- - Support for message-mode named pipes.
- - Translation of version resources through po files.
- - Transform feedback support in Direct3D.
- - Scheduler classes in C++ runtime.
- - Better scrolling in popup menus.
- - More improvements to the XML reader.
+ - Multi-threaded command stream in Direct3D.
+ - More Shader Model 5 instructions.
+ - More support for 3D textures.
+ - Better font transformations in DirectWrite.
- Various bug fixes.

The source is available from the following locations:

- http://dl.winehq.org/wine/source/2.x/wine-2.5.tar.xz
- http://mirrors.ibiblio.org/wine/source/2.x/wine-2.5.tar.xz
+ http://dl.winehq.org/wine/source/2.x/wine-2.6.tar.xz
+ http://mirrors.ibiblio.org/wine/source/2.x/wine-2.6.tar.xz

Binary packages for various distributions will be available from:

@@ -28,428 +26,375 @@ AUTHORS in the distribution for the complete list.

----------------------------------------------------------------

-Bugs fixed in 2.5 (total 30):
-
- 17195 Multiple applications and games need support for named pipe message mode (NamedPipe datagrams need to be _really_ datagrams)
- 23302 Not standard background color in Wine configuration
- 32925 WinUAE 2.5.1 beta crashes on unimplemented function KERNEL32.dll.GetVolumeInformationByHandleW
- 33899 Mouse moves screen in fullscreen.
- 34676 Gas Guzzlers Combat Carnage Demo needs msvcp100.dll.?is_current_task_group_canceling@Concurrency@@YA_NXZ
- 37402 WideCharToMultiByte is supposed to reject invalid flags
- 37887 SteuerSparErklärung 2015: crashes when importing a receipt on unimplemented function msvcr120.dll.?_Trace_ppl_function@Concurrency@@YAXABU_GUID@@EW4ConcRT_EventType@1@@Z
- 38526 QTravel, part of Qstarz PC Suite (Q2000) v3.x crashes on startup
- 40328 Rayman 3 Crashes loading 2nd level.
- 40465 The sting demo is mainly black
- 40480 Skyrim crashes with "wined3d_texture_load Failed to load location (srgb 0)."
- 40789 Rayman 3 Crashes on first lv.
- 41213 Elder Scrolls Online requires more than 16 samplers in pixel shaders with D3D11 renderer
- 41757 Natsuiro Asagao Residence (demo): fails to detect Japanese environment.
- 42017 Silence d3d11_immediate_context_OMSetBlendState spam at console
- 42050 wine-mono 4.6.4 System.argumentException (APB Reloaded)
- 42271 Final Fantasy X needs msvcr110.dll.__crtUnhandledException
- 42621 Unimplemented function msvcr120.dll.?_Trace_ppl_function@Concurrency@@YAXAEBU_GUID@@EW4ConcRT_EventType@1@@Z
- 42626 unimplemented function msvcr110.dll.__crtUnhandledException
- 42629 Galactic Civilization 3 fails to run
- 42656 ACDSee Pro 10 needs msvcp140.dll.?_Schedule_chore@details@Concurrency@@YAHPEAU_Threadpool_chore@12@@Z
- 42657 ACDSee Pro 9 needs msvcr120.dll.?Alloc@Concurrency@@YAPEAX_K@Z
- 42658 Playstation Now needs msvcr120.dll.?Alloc@Concurrency@@YAPAXI@Z
- 42665 Mafia III launcher fails to start (needs uiautomationcore.dll.UiaLookupId)
- 42670 Mafia III launcher fails to start (needs uiautomationcore.dll.UiaGetReservedMixedAttributeValue)
- 42671 Mafia III launcher fails to start (needs uiautomationcore.dll.UiaGetReservedNotSupportedValue)
- 42684 Steep (Ubisoft) needs iphlpapi.dll. GetUnicastIpAddressTable
- 42688 Native Acces crashes on unimplemented msvcp140.dll.?__ExceptionPtrCompare@@YA_NPBX0@Z
- 42700 Mafia III stops after launching (needs api-ms-win-core-quirks-l1-1-0.dll.QuirkIsEnabled3)
- 42703 Excel 2010 does not work: unimplemented function oleaut32.dll.GetAltMonthNames
+Bugs fixed in 2.6 (total 25):
+
+ 2624 In dialogs, an incorrect extra WM_ERASEBKGND is sent after WM_PAINT
+ 22220 TNR MoonLight 2.31.122 works incorrectly
+ 27638 combined hindi text like nna kra causes the keyboard cursor to go far off
+ 29997 StudioTax 2011 crashes during installation
+ 30684 Mono: GroupBox draws border line after text
+ 38213 Japanese vertical text incorrected
+ 39856 Regedit: Default registry key is not the same as on Windows
+ 40508 The Witness: black screen on start (32-bit version)
+ 40628 Multiple games need msvcr110.dll.?_Id@_CurrentScheduler@details@Concurrency@@SAIXZ (World of Tanks v0.9.15, Bethesda.net Launcher, Train Fever)
+ 40786 Legacy of kain Defiance to crashes when called by script
+ 41403 Ri-li 2.0.1: No window content shown (just title bar)
+ 41774 Rogue operatives - only white screen in game with HUD
+ 41995 Neverwinter Online broken graphics and game crash with DX11
+ 42352 The Solus Project: Backend can't handle opcode gather4
+ 42449 Multiple apps need function msvcr120.dll.fesetround (0 A.D., BeamNG.drive)
+ 42655 Aliens vs. Predator (2010) needs d3dx11_42.dll.D3DX11FilterTexture
+ 42707 World of Warships: Cannot display inventory and clan screens
+ 42736 scanf doesn't work as expected when using format string contains non-ascii chars
+ 42747 DevExpress .NET Installer needs function uiautomationcore.dll.UiaReturnRawElementProvider
+ 42748 Flickering, disappearing text in Steam client user interface (DirectWrite enabled)
+ 42762 Multiple 64-bit games no longer start with a seh unwind error (No Man's Sky (GOG), Witcher 3, Gal*Gun Double Peace)
+ 42774 WinHttpQueryAuthSchemes fails to return the correct supported value for multiple WWW-Authenticate
+ 42782 Wine iexplore crashes loading http://news.theraoffice.com
+ 42799 Neverwinter Online needs SM4 retc instruction
+ 42803 Large data received on a 401 error causes authentication to fail

----------------------------------------------------------------

-Changes since 2.4:
-
-Akihiro Sagawa (7):
- regsvr32: Use neutral language for the version resource.
- explorer: Use neutral language for the version resource.
- winemac.drv: Use neutral language for the version resource.
- wrc: Add support for translating version info through po files.
- version/tests: Check the translation resource before testing.
- version: Add support for FILE_VER_GET_LOCALISED flag.
- kernel32: Add localized version resource.
-
-Alex Henrie (5):
- ntdll: Don't report false memory statistics for other processes.
- ntdll: Implement ProcessVmCounters for Linux.
- kernel32: Simplify Linux implementation of GlobalMemoryStatusEx.
- winecfg: Paint text on About tab with the right background color.
- kernel32: Check for invalid flags in codepage conversion functions.
-
-Alexandre Julliard (1):
- po: Regenerate the po files.
-
-Alistair Leslie-Hughes (5):
- odbccp32: Implement SQLRemoveDriver/SQLRemoveDriverW.
- include/lmserver.h: Add missing SV_TYPE_* defines.
- oledb32/tests: Add convert to DBTYPE_NUMERIC tests.
- ole32: Add CoRegisterSurrogate/Ex stubs.
- dpnet: Share message handler between IDirectPlay8ThreadPool objects.
-
-Andrey Gusev (12):
- uiautomationcore: Add UiaLookupId stub.
- uiautomationcore: Add UiaGetReservedMixedAttributeValue stub.
- uiautomationcore: Add UiaGetReservedNotSupportedValue stub.
- api-ms-win-security-systemfunctions-l1-1-0: Add dll.
- api-ms-win-core-winrt-roparameterizediid-l1-1-0: Add dll.
- api-ms-win-core-quirks-l1-1-0: Add dll.
- api-ms-win-core-threadpool-private-l1-1-0: Add dll.
- api-ms-win-security-grouppolicy-l1-1-0: Add dll.
- api-ms-win-core-registry-l2-1-0: Add dll.
- kernelbase: Add QuirkIsEnabled3 stub.
- api-ms-win-mm-misc-l1-1-1: Add dll.
- api-ms-win-mm-mme-l1-1-0: Add dll.
+Changes since 2.5:
+
+Alexandre Julliard (11):
+ glu32: Load libGLU dynamically.
+ glu32: Use the correct data types.
+ glu32: Implement gluGetTessProperty.
+ glu32: Implement gluCheckExtension.
+ glu32: Load libGLU only when functions are actually called.
+ glu32: Make gluGetString return the same data as on Windows.
+ wrc: Only add translations for specific fields in version blocks.
+ include: Add a glu.h header.
+ glu32: Implement gluErrorString.
+ glu32: Implement gluErrorUnicodeStringEXT.
+ opengl32: Directly link to glu32.
+
+Alistair Leslie-Hughes (9):
+ odbccp32: Implement SQLInstallTranslator.
+ winhttp/tests: Added multi Authenticate header test.
+ odbccp32: Implement SQLRemoveTranslator/W.
+ odbccp32: Implement SQLConfigDriver/W.
+ odbccp32: Look in LOCAL_MACHINE for the driver.
+ include: Add interfaces IWMHeaderInfo/2/3.
+ wmvcore/tests: Add initial tests.
+ winhttp/tests: Test when large amount of data is returned from a 401.
+ mtxdm: Implement GetDispenserManager.
+
+Andrew Wesie (1):
+ wined3d: Support render target array index semantic value.
+
+Andrey Gusev (2):
+ uiautomationcore: Add UiaReturnRawElementProvider stub.
+ d3dx11: Add D3DX11FilterTexture stub.

André Hentschel (1):
- iphlpapi: Implement GetUnicastIpAddressTable.
-
-Aurimas Fišeras (1):
- po: Update Lithuanian translation.
-
-Austin English (4):
- kernel32: Add GetVolumeInformationByHandleW stub.
- kernelbase: Sync spec file to Windows 10.
- advapi32: Sync spec file to Windows 10.
- d3d10: Sync spec file to Windows 10.
-
-Bas Weelinck (1):
- start: Ignore multiple quoted arguments as title.
-
-Can Taşan (3):
- po: Turkish translation update.
- wine.desktop: Add Turkish translation.
- kernel32: Add Unicode character for Turkish lira.
-
-Daniel Lehman (6):
- msvcrt: Add _Trace_ppl_function stub.
- msvcrt: Implement Concurrency::event.
- msvcrt100/tests: Add tests for concurrency::event.
- msvcrt: Call unwind handlers on intermediate frames during virtual unwind.
- mshtml: Decrement refcount in nsWeakReference::Release (Valgrind).
- msxml3/tests: Free ready state BSTR (Valgrind).
-
-François Gouget (5):
- wined3d: Fix a trailing new-line in an ERR() message.
- ddraw: Make ddraw_surface_release_iface() static.
- readme: Note that Wine may also use Mac APIs.
- readme: Adjust a couple of section separators.
- readme: Update and rewrap the French translation.
-
-Gijs Vermeulen (3):
- msvcrt: Add stub for Concurrency::Alloc.
- msvcrt: Add stub for Concurrency::Free.
- msvcp100: Add stub for Concurrency::is_current_task_group_canceling.
-
-Hans Leidekker (15):
- odbccp32/tests: RegGetValueA is not available on Windows XP.
- mpr/tests: Try other drive letters if J: is already assigned.
- winhttp: Fix a memory leak in insert_header (Valgrind).
- wbemprox: Also free data for tables that don't have a fill function (Valgrind).
- advpack: Don't trace the contents of an output buffer (Valgrind).
- advapi32/tests: Fix a memory leak (Valgrind).
- advapi32/tests: Initialize input parameters (Valgrind).
- msi: Avoid zero size allocations (Valgrind).
- webservices: No longer prefer native.
- webservices: Use a table in get_header_name.
- webservices: Move error support to a separate file.
- webservices: Move heap support to a separate file.
- webservices: Implement WS_CHANNEL_PROPERTY_CHANNEL_TYPE.
- webservices: Don't allocate an XML buffer until it is needed.
- webservices: Implement WsResetMessage.
-
-Henri Verbeet (50):
- usp10/tests: Explicitly skip tests when required fonts are not available.
- usp10: Pass const metrics to GPOS_convert_design_units_to_device().
- usp10: Make the script cache parameter to GPOS_apply_MarkToBase() const.
- usp10: Make the script cache parameter to get_opentype_script() const.
- usp10: Avoid LPOUTLINETEXTMETRICW.
- wined3d: Inline surface_blt_to_drawable() into ffp_blit_blit_surface().
- wined3d: Get rid of the (now) redundant "alpha_test" parameter to surface_blt_to_drawable().
- wined3d: Use blit_shader.blit_surface() in surface_blt_to_drawable().
- wined3d: Merge surface_blt_to_drawable() into surface_load_drawable().
- wined3d: Check for GL_FRONT before GL_BACK in wined3d_texture_get_gl_buffer().
- wordpad: Fall back to the default position if the saved position is off-screen.
- usp10: Avoid LPPOINT.
- usp10: Avoid LPWORD.
- usp10: Avoid LPBYTE.
- usp10: Avoid LPCWSTR.
- wined3d: Do not return GL_COLOR_ATTACHMENT0 for the back-buffer in wined3d_texture_get_gl_buffer().
- wined3d: Properly handle back-buffers in surface_translate_drawable_coords().
- wined3d: Properly handle back-buffers in context_get_rt_size().
- wined3d: Use draw_textured_quad() in swapchain_blit().
- wined3d: Pass the destination location to blit_shader.blit_surface().
- winex11: Use GLX_OML_sync_control to synchronise buffer swaps with X11DRV_FLUSH_GL_DRAWABLE requests.
- usp10: Avoid LPWSTR.
- usp10: Avoid LPCVOID.
- usp10: Avoid LPVOID.
- usp10: Introduce a helper function to lookup a script in the script cache.
- wined3d: Use blit_shader.blit_surface() in swapchain_blit().
- wined3d: Get rid of the redundant context_acquire() call in swapchain_blit().
- wined3d: Get rid of blit_shader.set_shader() and blit_shader.unset_shader().
- wined3d: Rename struct blit_shader to struct wined3d_blitter_ops.
- wined3d: Use WINED3D_BLT_SRC_CKEY to present the logo texture.
- usp10: Introduce a helper function to lookup a language in a LoadedScript structure.
- usp10: Double the scripts array size when growing it in GPOS_expand_script_cache().
- usp10: Double the languages array size when growing it in GPOS_expand_language_cache().
- usp10: Get rid of some code duplication in GPOS_expand_feature_cache().
- usp10: Get rid of the code duplication between GSUB_initialize_feature_cache() and GPOS_expand_feature_cache().
- wined3d: Create the logo texture with WINED3D_TEXTURE_CREATE_GET_DC.
- wined3d: Recreate the logo texture if needed in wined3d_device_reset().
- wined3d: Just print a message if loading the logo bitmap failed.
- wined3d: Introduce a separate function for doing colour fills in the CPU blitter.
- wined3d: Validate the rectangle in wined3d_device_clear_rendertarget_view().
- wined3d: Only drop WINED3D_MAP_DISCARD right before mapping the buffer object in wined3d_buffer_map().
- ddraw: Implement depth/colour fills on top of wined3d_device_clear_rendertarget_view().
- wined3d: Remove WINED3D_BLT_COLOR_FILL support from wined3d_texture_blit().
- wined3d: Remove WINED3D_BLT_DEPTH_FILL support from wined3d_texture_blit().
- wined3d: Pass a wined3d_rendertarget_view to surface_cpu_blt_colour_fill().
- wined3d: Get rid of the unused "priv" parameter to gen_p8_shader().
- wined3d: Get rid of the unused "priv" parameter to gen_yuv_shader().
- wined3d: Get rid of the unused "priv" argument to arbfp_gen_plain_shader().
- wined3d: Make the FBO blitter a proper blitter.
- wined3d: Use the blitter interface in swapchain_blit().
-
-Hugh McMaster (14):
- comctl32/tests: Move the WineTest subkey in toolbar.c into HKEY_CURRENT_USER\Software\Wine.
- regedit: Re-implement processRegLinesW().
- regedit/tests: Add missing ok() check after RegOpenKeyExA().
- regedit: Parse UTF-16 file header for validation.
- regedit: Re-implement processRegLinesA().
- regedit: Return success or failure from import functions.
- regedit: Accept various forms of "REGEDIT" with trailing characters.
- regedit/tests: Add mixed line concatenation and comment tests.
- reg/tests: Add mixed line concatenation and comment tests.
- regedit: Remove data types that cannot be imported and clean-up data_types array.
- regedit: Do not use REG_NONE as the default data type on import error.
- regedit: Do not select/highlight a listview item on refresh.
- regedit: Make "Unknown Type" translatable.
- regedit: Remove unused #define.
-
-Huw D. M. Davies (19):
- kernel32/tests: Always retrieve the output mode.
- winedbg: Return after raising an exception.
- msi/tests: Clean up the registry in the correct order.
- user32: Explicitly set last error to ERROR_SUCCESS.
- user32: Rationalize the popup menu margin calculation.
- user32: Add a helper to retrieve the height of the scroll arrows.
- user32: Simplify GetMenuItemRect().
- user32: Add an items rect to the header and use it to fix scrolling down.
- user32: Store the item rects as relative to the items_rect.
- user32: Clip painting to the items_rect.
- user32: Don't fill the background when drawing the scroll arrows.
- user32: Scale the scroll arrows with the menu's font size.
- user32: Don't finish tracking when the menu borders or scroll arrows are clicked.
- user32: Disable scrolling for multi-column menus.
- user32: Limit the menu height to that of the work area.
- user32: Remove the height parameter from MENU_DrawMenuItem().
- user32: Pass a POPUPMENU ptr to MENU_DrawMenuItem().
- user32: Simplify the use of rectangles.
- user32: Don't bother drawing an item if it's outside the items_rect.
-
-Jacek Caban (46):
- xmllite: Return WC_E_SYNTAX if there is unexpected data in the end of the stream.
- xmllite: Fixed buffer handling in reader_parse_reference.
- server: Store connected pipe_end in pipe_end struct.
- server: Store buffer size in pipe_end.
- server: Introduce server-side I/O mode for named pipes.
- server: Use no_fd_queue_async for named pipe ends in server I/O mode.
- xmllite: Fixed ReadValueChunk implementation.
- xmllite: Replace crln in input buffer with nl.
- xmllite: Return empty value for end element and none nodes.
- xmllite/tests: Added more value tests.
- server: Introduce pipe message queue.
- server: Implement disconnecting message queue.
- server Introduce write queue for server-side named pipe I/O.
- server: Implement server-side named pipe write.
- server: Added server-side FSCTL_PIPE_PEEK implementation.
- server Introduce read queue for server-side named pipe I/O.
- server: Implement server-side named pipe read.
- server: Don't release client fd in do_disconnect for pipes in server-side I/O mode.
- server: Use server-side I/O for message mode named pipes.
- kernel32/tests: Added more named pipe tests.
- server: Added support for message mode named pipe reads.
- server: Added support for flushing client pipe.
- kernel32/tests: Added tests of pipe write cancelled on process termintation.
- ntdll/tests: Moved pipe read tests to pipe.c.
- xmllite/tests: Added set_input_string helper.
- xmllite: Don't fail in readerinput_detectencoding if input buffer has 3 bytes.
- ntdll/tests: Run read tests in all modes and directions.
- ntdll/tests: Added tests of partial reads and reads with invalid wait handle.
- xmllite/tests: Added read_node helper.
- xmllite/tests: Added next_attribute helper.
- xmllite/tests: Added reader_value helper.
- xmllite/tests: Added reader_name helper.
- xmllite/tests: Added reader_prefix helper.
- xmllite/tests: Added reader_namespace helper.
- xmllite/tests: Added reader_qname helper.
- xmllite/tests: Added read_value_char helper.
- xmllite: Clear all parser values in SetInput.
- xmllite/tests: Added tests for returned string pointers.
- kernel32: Use default buffer size in CreatePipe if 0 was passed.
- usp10: Check if corresponding headers are present before accessing their feature lists in _initialize_feature_cache.
- xmllite: Don't use StringValue_LocalName for element nodes.
- xmllite/tests: Added move_to_element helper.
- xmllite: Store allocated copy of local name in attribute struct and use that instead of StringValue_LocalName.
- xmllite: Allow reading from allocated strings in ReadValueChunk.
- xmllite: Allocate value in reader_add_attr.
- xmllite: Return local name stored in namespace for prefixed namespace attribute values.
-
-Jactry Zeng (2):
- devenum: Use RegQueryValueExW instead of RegQueryValueW.
- devenum: Implement IMoniker::IsEqual().
-
-Józef Kucia (50):
- wined3d: Make wined3d samplers usable when ARB_sampler_objects is not available.
- wined3d: Create wined3d sampler for default sampler.
- wined3d: Create wined3d sampler for NULL sampler.
- wined3d: Introduce wined3d_sampler_bind() helper function.
- wined3d: Use wined3d samplers unconditionally for applying legacy sampler states.
- wined3d: Make wined3d samplers responsible for setting texture base level.
- wined3d: Abort state application when there is problem with newly created sampler object.
- wined3d: Remove irrelevant comment.
- d3d11: Avoid spurious FIXME messages about unhandled DXBC chunks.
- d3d11: Make extracting input signature more robust.
- d3d11: Avoid magic number in d3d10_device_SOSetTargets().
- wined3d: Do not generate FFP fragment shader when SM4 vertex shader is active.
- d3d11: Downgrade unknown DWORD FIXMEs() to WARN() messages.
- wined3d: Load core GL transform feedback functions.
- wined3d: Handle stream output buffer bind flag.
- wined3d: Generate geometry shader outputs when NULL pixel shader is used.
- wined3d: Introduce wined3d_stream_output_desc.
- d3d11: Factor out shader_find_signature_element() function.
- d3d11: Implement d3d11_device_CreateGeometryShaderWithStreamOutput().
- d3d11: Use ARRAY_SIZE() macro.
- wined3d: Do not compute color/NP2 fixup PS compile arguments for SM4+.
- wined3d: Allow creating shader resource views for cube map and rectangle textures.
- d3d10core/tests: Introduce get_resource_data() helper function.
- d3d11/tests: Introduce get_resource_data() helper function.
- d3d11: Try to avoid spurious blend state FIXMEs().
- d3d11: Correctly handle multiple stream output elements for single output register.
- d3d11: Validate stream output description.
- wined3d: Add ARB_transform_feedback2 extension.
- wined3d: Add ARB_transform_feedback3 extension.
- wined3d: Specify geometry shader outputs to record in stream output buffers.
- d3d11: Validate stream output buffer strides.
- wined3d: Consider buffer strides when generating transform feedback varyings.
- wined3d: Exit early in shader_glsl_init_transform_feedback() if stream output is disabled.
- wined3d: Acquire stream output buffers for draw calls.
- wined3d: Bind transform feedback buffers.
- d3d11: Replace another magic number with D3D10_SO_BUFFER_SLOT_COUNT.
- d3d11/tests: Use ARRAY_SIZE() macro.
- d3d11/tests: Add test for resuming stream output.
- d3d11: Validate stream output descriptions for feature level < 11_0.
- d3d11/tests: Add test for stream output descriptions.
- d3d11/tests: Add test for feature level 10 stream output descriptions.
- wined3d: Enable transform feedback if geometry shader with stream output is active.
- wined3d: Add support for rasterizer discard.
- wined3d: Pause transform feedback between draw calls.
- wined3d: Resume transform feedback after geometry shader switch.
- wined3d: Support simple stream output descriptions when ARB_TRANSFORM_FEEDBACK3 is not available.
- d3d11: Implement d3d10_device_CreateGeometryShaderWithStreamOutput().
- wined3d: Fix transform feedback primitive mode.
- d3d10core/tests: Add test for resuming stream output.
- d3d10core/tests: Use ARRAY_SIZE() macro.
-
-Marcus Meissner (1):
- kernel32/tests: Fixed incorrect buffer sizes.
+ ntdll: Bump Win 10 version to 15063.
+
+Aric Stewart (1):
+ kernel32: Improve locale detection on Android.
+
+Austin English (1):
+ joy.cpl: Sync spec file to Windows 10.
+
+Bruno Jesus (1):
+ dinput: Assume a 1-to-1 axes map when no axes match.
+
+Christian Inci (1):
+ ntdll/tests: Check debug registers of a newly created thread.
+
+Daniel Lehman (11):
+ msvcp140: Add __crtCloseThreadpoolTimer.
+ msvcp140: Add __crtCloseThreadpoolWait.
+ msvcp140: Add __crtWaitForThreadpoolTimerCallbacks.
+ msvcp140: Add __crtFreeLibraryWhenCallbackReturns.
+ msvcp140: Add __crtGetCurrentProcessorNumber.
+ msvcp140: Add __crtFlushProcessWriteBuffers.
+ msvcr120: Add __crtSleep.
+ msvcrt: Fix build warnings.
+ ucrtbase: Add _isblank_l.
+ msvcrt: Add _iswctype_l.
+ ucrtbase: Add _iswblank_l.
+
+François Gouget (4):
+ odbccp32/tests: Make test_SQLInstallDriverEx() static.
+ kernel32/tests: A spelling fix in a comment.
+ msvcp140/tests: Make chore_callback() static.
+ msvcp90: {init,free}_misc() are only used with msvcp >= 100.
+
+Hans Leidekker (9):
+ include: Add missing Web Services declarations.
+ webservices: Implement WsResetChannel.
+ webservices: Keep track of service proxy state.
+ webservices: Implement WsResetServiceProxy.
+ webservices: Implement WsCreateListener and WsFreeListener.
+ webservices: Implement WsGetListenerProperty and WsSetListenerProperty.
+ webservices/tests: Add listener tests.
+ winhttp: Ignore unknown schemes in WinHttpQueryAuthSchemes.
+ winhttp: Always drain content before sending the next request.
+
+Henri Verbeet (45):
+ wined3d: Ignore the blitter's depth/colour fill return value in wined3d_device_clear_rendertarget_view().
+ wined3d: Allow all formats with "glInternal" set in CheckSurfaceCapability().
+ wined3d: Merge wined3d_blitter_ops.color_fill() and wined3d_blitter_ops.depth_fill().
+ wined3d: Use resource.map_binding as destination location for blits to WINED3D_POOL_SYSTEM_MEM textures.
+ wined3d: Implement cpu_blit_blit_surface().
+ wined3d: Get rid of wined3d_select_blitter().
+ wined3d: Reduce indentation in the colour blit case in wined3d_surface_blt().
+ wined3d: Pass a wined3d_fb_state structure to wined3d_blitter_ops.blitter_clear().
+ wined3d: Pass the draw rectangle to wined3d_blitter_ops.blitter_clear().
+ wined3d: Use the blitter interface in wined3d_cs_exec_clear().
+ wined3d: Send rendertarget view clears through the command stream.
+ usp10: Rename the chaining context tables in GPOS_apply_ChainContextPos() to something more descriptive.
+ usp10: Simplify the chaining context table assignments in GPOS_apply_ChainContextPos().
+ usp10: Range check glyph counts in GPOS_apply_ChainContextPos().
+ usp10: Return early if the number of positioning operations is 0 in GPOS_apply_ChainContextPos().
+ wined3d: Get rid of surface_get_rect().
+ usp10: Rename the chaining context tables in GSUB_apply_ChainContextSubst() to something more descriptive.
+ usp10: Simplify the chaining context table assignments in GSUB_apply_ChainContextSubst().
+ usp10: Range check glyph counts in GSUB_apply_ChainContextSubst().
+ usp10: Avoid special handling if the substitution count is 0 in GSUB_apply_ChainContextSubst().
+ wined3d: Source resources are always non-NULL in wined3d_cs_exec_blt_sub_resource().
+ wined3d: Introduce a helper function to assign wined3d_box values.
+ wined3d: Handle formats with conversions outside surface_upload_from_surface().
+ wined3d: Assume identical source and destination formats in surface_upload_from_surface().
+ wined3d: Implement partial support for 3D texture blits.
+ d3d8/tests: Introduce mip-mapping to add_dirty_rect_test().
+ d3d9/tests: Introduce mip-mapping to add_dirty_rect_test().
+ wined3d: Validate that the source and destination dimensions match in wined3d_device_update_texture().
+ wined3d: Use wined3d_texture_get_memory() in wined3d_device_update_texture_3d().
+ wined3d: Merge wined3d_device_update_texture_3d() into wined3d_device_update_texture().
+ wined3d: Unify the 2D and 3D paths in wined3d_device_update_texture().
+ wined3d: Implement wined3d_device_update_texture() on top of wined3d_cs_emit_blt_sub_resource().
+ wined3d: Require a valid destination point in surface_upload_from_surface().
+ wined3d: Require a valid source rectangle in surface_upload_from_surface().
+ wined3d: Invalidate sub-levels in wined3d_texture_add_dirty_region().
+ wined3d: Avoid modifying the device's shader list outside the command stream.
+ wined3d: Send texture dirty region updates through the command stream.
+ wined3d: The destination width and height are always valid in surface_cpu_blt().
+ wined3d: The source texture is always non-NULL in surface_cpu_blt().
+ wined3d: Avoid updating the swapchain swap interval from outside the command stream.
+ wined3d: Use the "arbfp" blitter for P8 and YUV blits.
+ wined3d: Do not add wined3d internal resources to the device resource list.
+ wined3d: Send flushes through the command stream.
+ wined3d: Introduce a multi-threaded command stream implementation.
+ wined3d: Use wined3d_texture_get_memory() in surface_convert_format().
+
+Hugh McMaster (12):
+ regedit/tests: Add import tests with various combinations of spaces and tabs.
+ regedit: Skip any leading spaces and tabs that may be present in the line being parsed.
+ reg/tests: Add import tests with various combinations of spaces and tabs.
+ reg/tests: Add tests for importing DWORD values.
+ reg/tests: Add a few more import tests.
+ regedit/tests: Add tests for importing DWORD values.
+ regedit/tests: Add a few more import tests.
+ regedit: Re-implement convertHexToDWord().
+ reg/tests: Add more REG_SZ import tests.
+ reg/tests: Add some missing REG_SZ import tests from regedit.exe.
+ regedit/tests: Add some REG_SZ import tests.
+ comctl32: Improve right-click handling in treeview controls.
+
+Huw D. M. Davies (12):
+ wbemdisp: Add missing methods to the ISWbemObjectVtbl.
+ wbemdisp: Search for the generic methods and properties as well as the dynamic ones.
+ wbemdisp: Invoke the generic methods and properties as well as the dynamic ones.
+ wbemdisp: Implement ISWbemObject::get_Properties_.
+ wbemdisp: Implement ISWbemPropertySet::Item.
+ wbemdisp: Implement ISWbemProperty::get_Value.
+ gdi32/tests: Prevent a crash if the shell dlg font is not found.
+ riched20: Don't compare the colours if the old and new states are both auto.
+ include: Add {Is,Set}ProcessDPIAware().
+ user32/tests: Correctly restore the caption sizes when run in DPI scaling mode.
+ user32/tests: Fix a few failures in DPI scaling mode.
+ user32/tests: Fix tests for minimium icon spacing when not in DPI scaling mode.
+
+Jacek Caban (33):
+ xmllite/tests: Use reader_value helper in one more place (Coverity).
+ ws2_32: Added register_async helper.
+ ws2_32/tests: Added WSARecv tests using completion function.
+ ws2_32: Use register_async for WS2_async_recv.
+ ws2_32: Use register_async for WS2_async_send.
+ wininet: Don't use returned read size if read failed in gzip_read.
+ mshtml: Added IHTMLTableCell::rowSpan property implementation.
+ mshtml: Added IHTMLTableCell::colSpan property implementation.
+ ws2_32: Store async callback in ws2_async_io struct.
+ ntdll: Store async callback in async_fileio struct.
+ ntdll: Use callback stored in async user for calling APC_ASYNC_IO.
+ ntdll: Introduce server_async helper.
+ server: Pass APC in async_data_t.
+ server: Use stored APC in async_set_result.
+ server: Removed no longed needed APC from APC_ASYNC_IO reply.
+ ntdll: Remove no longer needed APC handling from APC_ASYNC_IO callbacks.
+ ntdll: Remove no longer needed APC from async_fileio.
+ services: Call RpcMgmtWaitServerListen in RPC_Stop.
+ server: Introduce async_is_blocking helper and use it in sock_ioctl.
+ server: Use async_is_blocking in queue_irp.
+ server: Remove no longer needed blocking argument from ioctl fd op.
+ server: Remove no longer needed blocking argument from read fd op.
+ server: Remove no longer needed blocking argument from write fd op.
+ server: Remove no longer needed blocking argument from flush fd op.
+ server: Remove no longer needed blocking requests arguments.
+ mshtml/tests: Added IMarshal and IManagedObject QueryInterface tests.
+ mshtml: Silence failing QueryInterfaces common for .net applications.
+ mshtml.idl: Added helper macros for element coclasses and use it where appropriate.
+ mshtml.idl: Added HTMLGenericElement coclass declaration.
+ mshtml.idl: Added HTMLLinkElement coclass declaration.
+ mshtml.idl: Added HTMLImg coclass declaration.
+ mshtml.idl: Added HTMLXMLHttpRequest coclass declaration.
+ mshtml.idl: Added HTMLAnchorElement coclass declaration.
+
+Jactry Zeng (1):
+ quartz/tests: Test IFilterGraph2::RenderFile with multithread.
+
+Jakub Bartmiński (1):
+ regedit: Fall back to tree root on invalid path.
+
+Józef Kucia (46):
+ wined3d: Recognize SM5 ibfe opcode.
+ wined3d: Implement SM5 ibfe instruction.
+ d3d11/tests: Add test for SM5 ibfe instruction.
+ d3d11/tests: Add test for stream output buffer stride equal to 0.
+ d3d11: Improve arguments validation in d3d10_device_CreateGeometryShaderWithStreamOutput().
+ d3d10core/tests: Port stream output tests from d3d11.
+ wined3d: Avoid accessing "context->current_rt" in wined3d_rendertarget_view_get_drawable_size().
+ wined3d: Introduce context_reacquire() helper function.
+ wined3d: Simplify logic in wined3d_event_query_issue().
+ wined3d: Store stream index in shader signature elements.
+ d3d11: Parse OSG5 output signatures.
+ d3d11/tests: Use SM5 geometry shader in test_geometry_shader() if possible.
+ wined3d: Add support for cube shadow samplers.
+ wined3d: Store render target info instead of surfaces in "blit_targets".
+ wined3d: Add basic support for rendering to 3D textures.
+ wined3d: Support SV_RenderTargetArrayIndex semantic for pixel shader inputs.
+ wined3d: Use wined3d_texture_get_texture_name() helper in more places.
+ wined3d: Simply use view size as drawable size for resources other than 2d textures.
+ wined3d: Eliminate holes in wined3d_buffer structure.
+ wined3d: Eliminate holes in wined3d_resource structure.
+ wined3d: Eliminate holes in wined3d_shader_instruction structure.
+ wined3d: Use register mask for SV_IsFrontFace pixel shader inputs.
+ wined3d: Allow copying 3D texture resources.
+ wined3d: Reuse view validation function for render target views.
+ wined3d: Create texture views for render target views.
+ wined3d: Change GL internal format for R32_TYPELESS.
+ wined3d: Attach render target texture views to FBO.
+ wined3d: Differentiate between single layer and layered render target views.
+ wined3d: Add ARB_texture_gather extension.
+ wined3d: Implement SM4.1 gather4 instruction.
+ wined3d: Implement SM5 gather4_c instruction.
+ wined3d: Support SM5 variant of gather4.
+ wined3d: Implement SM5 gather4_po instruction.
+ wined3d: Implement SM4 retc instruction.
+ wined3d: Fix atomics for raw thread group shared memory.
+ d3d11/tests: Add test for gather4 instructions.
+ wined3d: Use ARB_explicit_attrib_location for fragment shader outputs.
+ wined3d: Explicitly bind frag data location for fragment shader outputs.
+ wined3d: Use GLSL 1.30 for all shaders if available.
+ wined3d: Avoid using deprecated built-in shader inputs/outputs.
+ wined3d: Avoid using deprecated gl_ClipVertex.
+ wined3d: Generate pixel shader specific declarations in shader_glsl_generate_pshader().
+ wined3d: Generate geometry shader specific declarations in shader_glsl_generate_geometry_shader().
+ wined3d: Generate vertex shader specific declarations in shader_glsl_generate_vshader().
+ wined3d: Add shader_precompile() to shader_backend_ops.
+ wined3d: Precompile compute shaders.
+
+Ken Thomases (1):
+ winemac: Send Help key presses directly to the window, bypassing -[NSApplication sendEvent:].
+
+Marcin Mikołajczak (1):
+ po: Updated Polish translation.

Matteo Bruni (4):
- d3dx9: Override d3dx9_get_param_value_ptr() return value only on array overflow.
- d3d10core/tests: Add a geometry shader test.
- d3d11/tests: Add a geometry shader test.
- wined3d: Get rid of the point sprite coordinate origin warning.
-
-Michael Stefaniuc (1):
- include: Use offsetof() instead of open coding it.
-
-Nikolay Sivov (16):
- xmllite/tests: Added missing return value check (Coverity).
- dwrite/tests: Initial test for HasKerningPairs().
- scrrun/tests: Skip some tests if drive is not ready.
- comctl32/taskdialog: Initial implementation of a minimal task dialog.
- dwrite: Handle allocation failure for main run bitmap.
- readme: Update Russian translation.
- msxml3: Support IPersistStream* as IXSLProcessor output.
- include: Fix IRequestDictionary and IResponse definition.
- oleaut32: Implement GetAltMonthNames().
- msxml3/tests: Added a test for IResponse processor output.
- msxml3: Added support for setting IResponse as xsl processor output.
- comctl32/tests: Fully initialize message tests data.
- dwrite: Simplify requested texture type validation in IDWriteGlyphRunAnalysis.
- dwrite: Allocate glyph buffer once per run rendering pass.
- dwrite/tests: Test glyph count for each DrawGlyphRun().
- dwrite: Fix off by one error in glyph count adjustment.
-
-Paul Gofman (4):
- d3dx9: Don't apply unmodified states in CommitChanges().
- d3dx9/tests: Factor out vertex shader constants check helper function from test_effect_preshader().
- d3dx9/tests: Add test for CommitChanges().
- d3dx9: Fix a warning output in preshader.
-
-Piotr Caban (43):
- msvcrt: Optimize Concurrency::event implementation.
- concrt140: Add missing i386 spec file entries.
- msvcp140: Add {_Schedule,_Reschedule,_Release}_chore implementation.
- user32: Don't call IsChild with NULL window in EnableWindow.
- msvcrt: Add Context class static functions stubs.
- msvcrt: Add ExternalContextBase class stub.
- msvcrt: Add ExternalContextBase::GetId implementation.
- msvcrt/tests: Add Context::Id tests.
- msvcrt: Add scheduler_resource_allocation_error class implementation.
- msvcrt: Move bad_alloc vtable definition into __asm_dummy_vtables function.
- msvcrt: Throw throw_scheduler_resource_allocation_error on Context tls index allocation error.
- msvcp100: Improve is_current_task_group_canceling function stub.
- msvcrt: Add __ExceptionPtrCompare implementation.
- msvcrt: Implement caching in Concurrency::Alloc.
- msvcrt: Add improper_lock class implementation.
- msvcrt: Add SchedulerPolicy class stub.
- msvcrt: Add helper for exception throwing.
- msvcrt: Add invalid_scheduler_policy_key class implementation.
- msvcrt: Add invalid_scheduler_policy_value class implementation.
- msvcrt: Add invalid_scheduler_policy_thread_specification class implementation.
- msvcrt: Add SchedulerPolicy class implementation.
- msvcrt: Throw improper_lock exception in critical_section::lock and try_lock_for.
- msvcrt: Add Scheduler class stub.
- msvcrt: Add Scheduler::Create implementation.
- msvcrt: Add ThreadScheduler::GetPolicy implementation.
- msvcrt: Add ThreadScheduler::Id implementation.
- msvcrt: Add ThreadScheduler::GetNumberOfVirtualProcessors implementation.
- msvcrt: Add ThreadScheduler::Release implementation.
- msvcrt: Add ThreadScheduler::RegisterShutdownEvent implementation.
- msvcrt: Add improper_scheduler_attach class implementation.
- msvcrt: Add ThreadScheduler::Attach implementation.
- msvcrt: Add CurrentScheduler class stub.
- msvcrt: Add CurrentScheduler::Create implementation.
- msvcrt: Add Scheduler::SetDefaultSchedulerPolicy implementation.
- msvcrt: Add CurrentScheduler::Get implementation.
- msvcrt: Add improper_scheduler_detach class implementation.
- msvcrt: Attach context to default scheduler on creation.
- msvcrt: Add CurrentScheduler::Detach implementation.
- msvcrt: Add CurrentScheduler::Id implementation.
- msvcr100: Fix ThreadScheduler virtual table.
- msvcrt/tests: Add initial Scheduler tests.
- msvcrt: Fix handling of unsigned chars in scanf format.
- msvcr120: Add fesetround implementation.
-
-Viktor Semykin (1):
- shlwapi: Add SHCreateMemStream shlwapi.h.
-
-Vitaly Lipatov (2):
- include: Add PERF_DATA_BLOCK struct definition.
- advapi32/tests: Add test prototype for RegQueryValueEx HKEY_PERFORMANCE_DATA.
-
-Zebediah Figura (3):
- user32/tests: Add tests for EnableWindow().
- user32: Don't call ReleaseCapture() in EnableWindow().
- user32: Always send WM_CANCELMODE when disabling a window.
-
-Zhenbo Li (1):
- quartz: Remove an unnecessary if.
+ d3dx9: Dump preshader immediates table.
+ include: Add comments for render states added with newer D3D versions.
+ include: Fix render state maximum version comments.
+ wined3d: Split line antialiasing to a separate state handler.
+
+Michael Stefaniuc (5):
+ kernel32/tests: Test HeapReAlloc with size 0.
+ comctl32/tests: Add an ImageList_Copy() test.
+ dmsynth: Don't store a SynthSink implementation in IDirectMusicSynth8Impl.
+ dwrite: Use SetRectEmpty() instead of memset().
+ dbghelp: Use debugstr_a() to trace a string that can be NULL.
+
+Nikolay Sivov (28):
+ xmllite: Recognize us-ascii encoding.
+ xmllite/writer: Preserve original encoding name spelling in writer output.
+ dwrite: Added missing max bitmap size initialization.
+ shlwapi/tests: Remove workarounds for versions we don't test on anymore.
+ usp10: Handle invalid arguments in ScriptIsComplex().
+ dwrite: Use transformed glyph origins in glyph run analysis.
+ dwrite: Use scaled font size in glyph run analysis.
+ dwrite: Use user transform when rendering individual glyphs.
+ d2d1: Use render target transform in bitmap text rendering mode.
+ comctl32/tests: Some tests for TVM_SORTCHILDREN.
+ dwrite: Classify direction control characters as complex.
+ dwrite/tests: Test number of lines for a failing drawing test.
+ dwrite/tests: Some bidi resolution tests.
+ dwrite: Fix explicit levels returned for LRE and RLE control characters.
+ gdi32: Trace charmap encoding as 4 bytes tag.
+ dwrite: Initial implementation of ComputeGlyphOrigins().
+ include: Update with recently added DirectWrite API.
+ msxml3: Improve error handling (Coverity).
+ dwrite/tests: Test locale name length in DrawGlyphRun().
+ crypt32/tests: Statically link to CertAddStoreToCollection().
+ ole32/tests: Test pointer returned by ProgIDFromCLSID() on failure.
+ qcap/tests: Return cloned enumeration objects (Coverity).
+ dwrite: Improve font objects refcounting.
+ dwrite: Pass index directly to font and family creation helpers.
+ dwrite: Fix file object leak.
+ xmllite/reader: Fix IID argument handling in CreateXmlReader().
+ xmllite/writer: Fix IID argument handling in CreateXmlWriter().
+ gdi32: Fix widths returned by GetCharWidthI().
+
+Owen Rudge (10):
+ wsdapi: Add stub DLL.
+ include: Add partial wsdxmldom.h.
+ include: Add partial wsdtypes.h.
+ include: Add partial wsdbase.idl.
+ include: Add partial wsdxml.idl.
+ include: Add partial wsddisco.idl.
+ include: Add partial wsdapi.h.
+ wsdapi: Add stub implementation of IWSDiscoveryPublisher.
+ wsdapi: Add implementation of SetAddressFamily.
+ wsdapi/tests: Add initial tests for WSDCreateDiscoveryPublisher.
+
+Paul Gofman (6):
+ d3dx9: Support relative addressing in preshaders.
+ d3dx9/tests: Extend test for relative addressing in preshaders.
+ d3dx9/tests: Add more tests for relative addressing in preshaders.
+ d3dx9/tests: Add tests for effect state manager.
+ d3dx9: Support effect state manager.
+ d3dx9: Preserve states regardless of state manager presence.
+
+Piotr Caban (7):
+ msvcrt: Fix wide characters handling in wscanf functions.
+ msvcrt: Add CurrentScheduler::GetNumberOfVirtualProcessors implementation.
+ msvcrt: Improve CurrentScheduler::Get implementation.
+ msvcrt: Forward remaining CurrentScheduler functions to current scheduler object.
+ msvcrt: Add _Scheduler class implementation.
+ msvcrt: Add _CurrentScheduler class implementation.
+ msvcrt: Don't call unwind handlers when unwinding nested catch blocks.
+
+Stefan Dösinger (10):
+ comctl32/tests: Don't dump successful sequences on Windows.
+ d3dx9/tests: Use float bit patterns in test_D3DXFloat_Array.
+ comctl32/tests: Test messages sent to the pager child.
+ comctl32/tests: Extend PGM_SETCHILD tests.
+ comctl32: Don't touch the new child twice in PGM_SETCHILD.
+ d3d9/tests: Relax the partially initialized varyings test.
+ d3d8/tests: Relax the partially initialized varyings test.
+ d3d9/tests: Allow 1.0 alpha in SM3 uninitialized varyings tests.
+ d3d9/tests: Disable the SM3 uninitialized diffuse test.
+ d3d9/tests: Fix stream_test cases which do not use stream 0.
+
+Viktor Semykin (3):
+ windowscodecs/tests: Test for png codec seeking too far.
+ windowscodecs: Fixed loading png from streams.
+ windowscodecs/tests: Test with SHCreateMemStream.
+
+Zebediah Figura (1):
+ winedump: Correctly process options for default mode.

--
Alexandre Julliard
diff --git a/AUTHORS b/AUTHORS
index 5592b8b..53d281c 100644
--- a/AUTHORS
+++ b/AUTHORS
@@ -609,6 +609,7 @@ Jaime Rave
Jaka Kranjc
Jake Hamby
Jakob Eriksson
+Jakub Bartmiński
James Abbatiello
James Courtier-Dutton
James Dean Anderson
diff --git a/VERSION b/VERSION
index 0b0e843..180128b 100644
--- a/VERSION
+++ b/VERSION
@@ -1 +1 @@
-Wine version 2.5
+Wine version 2.6
diff --git a/configure b/configure
index b9be11d..19d43e1 100755
--- a/configure
+++ b/configure
@@ -1,6 +1,6 @@
#! /bin/sh
# Guess values for system-dependent variables and create Makefiles.
-# Generated by GNU Autoconf 2.69 for Wine 2.5.
+# Generated by GNU Autoconf 2.69 for Wine 2.6.
#
# Report bugs to .
#
@@ -580,8 +580,8 @@ MAKEFLAGS=
# Identity of this package.
PACKAGE_NAME='Wine'
PACKAGE_TARNAME='wine'
-PACKAGE_VERSION='2.5'
-PACKAGE_STRING='Wine 2.5'
+PACKAGE_VERSION='2.6'
+PACKAGE_STRING='Wine 2.6'
PACKAGE_BUGREPORT='wine-devel@winehq.org'
PACKAGE_URL='http://www.winehq.org'

@@ -2236,7 +2236,7 @@ if test "$ac_init_help" = "long"; then
# Omit some internal or obsolete options to make the list less imposing.
# This message is too long to be a string in the A/UX 3.1 sh.
cat <<_ACEOF
-\`configure' configures Wine 2.5 to adapt to many kinds of systems.
+\`configure' configures Wine 2.6 to adapt to many kinds of systems.

Usage: $0 [OPTION]... [VAR=VALUE]...

@@ -2306,7 +2306,7 @@ fi

if test -n "$ac_init_help"; then
case $ac_init_help in
- short | recursive ) echo "Configuration of Wine 2.5:";;
+ short | recursive ) echo "Configuration of Wine 2.6:";;
esac
cat <<\_ACEOF

@@ -2514,7 +2514,7 @@ fi
test -n "$ac_init_help" && exit $ac_status
if $ac_init_version; then
cat <<\_ACEOF
-Wine configure 2.5
+Wine configure 2.6
generated by GNU Autoconf 2.69

Copyright (C) 2012 Free Software Foundation, Inc.
@@ -3032,7 +3032,7 @@ cat >config.log <<_ACEOF
This file contains any messages produced by compilers while
running configure, to aid debugging if configure makes a mistake.

-It was created by Wine $as_me 2.5, which was
+It was created by Wine $as_me 2.6, which was
generated by GNU Autoconf 2.69. Invocation command line was

$ $0 $@
@@ -19233,7 +19233,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
# report actual input values of CONFIG_FILES etc. instead of their
# values after options handling.
ac_log="
-This file was extended by Wine $as_me 2.5, which was
+This file was extended by Wine $as_me 2.6, which was
generated by GNU Autoconf 2.69. Invocation command line was

CONFIG_FILES = $CONFIG_FILES
@@ -19304,7 +19304,7 @@ _ACEOF
cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`"
ac_cs_version="\\
-Wine config.status 2.5
+Wine config.status 2.6
configured by $0, generated by GNU Autoconf 2.69,
with options \\"\$ac_cs_config\\"

7099353 Release 2.6.
ANNOUNCE | 793 +++++++++++++++++++++++++++++---------------------------------
AUTHORS | 1 +
VERSION | 2 +-
configure | 18 +-
4 files changed, 380 insertions(+), 434 deletions(-)

Upstream: source.winehq.org


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