wined3d: Implement Vulkan NULL buffer shader resource view descriptors

System Internals / WINE - Henri Verbeet [codeweavers.com] - 14 May 2020 21:12 EDT

83d7d14e5c wined3d: Implement Vulkan NULL buffer shader resource view descriptors.
dlls/wined3d/adapter_vk.c | 4 ++
dlls/wined3d/context_vk.c | 27 +++++++++++++-
dlls/wined3d/device.c | 85 ++++++++++++++++++++++++++++++++++++++++++
dlls/wined3d/wined3d_private.h | 23 ++++++++++++
4 files changed, 137 insertions(+), 2 deletions(-)

Upstream: source.winehq.org


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