wined3d: Implement YUV blits in the GLSL blitter

System Internals / WINE - Matteo Bruni [codeweavers.com] - 21 May 2018 18:34 EDT

0b0c0c9a19 wined3d: Implement YUV blits in the GLSL blitter.
dlls/wined3d/glsl_shader.c | 353 +++++++++++++++++++++++++++++++++++++++++----
dlls/wined3d/utils.c | 9 +-
2 files changed, 333 insertions(+), 29 deletions(-)

Upstream: source.winehq.org


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