Support drawing a mandelbrot set in the fragment shader, rendering it with separate draw calls, one for each cell in a virtual 4x4 grid. This more complex and heavy drawing will potentially help us to visually discover any present or future explicit synchronization issues.
The mandelbrot set rendering is enabled with the -m/--mandelbrot command-line switch.
7261edfe clients: Add a mandelbrot set shader to simple-dmabuf-egl
clients/simple-dmabuf-egl.c | 126 +++++++++++++++++++++++++++++++++++++++++---
1 file changed, 118 insertions(+), 8 deletions(-)