anv: Implement physical device properties for VK_EXT_sample_locations

Graphics / Mesa 3D Graphics Library / Mesa - Eleni Maria Stea [igalia.com] - 27 January 2021 23:25 UTC

The VkPhysicalDeviceSampleLocationPropertiesEXT struct is filled with implementation dependent values and according to the table from the
Vulkan Specification section [36.1. Limit Requirements]:

pname | max | min pname:sampleLocationSampleCounts |- |ename:VK_SAMPLE_COUNT_4_BIT pname:maxSampleLocationGridSize |- |(1, 1) pname:sampleLocationCoordinateRange|(0.0, 0.9375)|(0.0, 0.9375) pname:sampleLocationSubPixelBits |- |4 pname:variableSampleLocations | true |implementation dependent

The hardware only supports setting the same sample location for all the pixels, so we only support 1x1 grids.

Also, variableSampleLocations is set to true because we can set sample locations per draw.

Implement the vkGetPhysicalDeviceMultisamplePropertiesEXT according to the Vulkan Specification section [36.2. Additional Multisampling Capabilities].

v2: 1- Replaced false with VK_FALSE for consistency. (Sagar Ghuge) 2- Used the isl_device_sample_count to take the number of samples per platform to avoid extra checks. (Sagar Ghuge)

v3: 1- Replaced VK_FALSE with false as Jason has sent a patch to replace
VK_FALSE with false in other places. (Jason Ekstrand) 2- Removed unecessary defines and set the grid size to 1 (Jason Ekstrand)

v4: Fix properties reporting in GetPhysicalDeviceProperties2, not GetPhysicalDeviceFeatures2 (Lionel) Use same alignment as other functions (Lionel) Report variableSampleLocations=true (Lionel)

v5: Don't overwrite the pNext in GetPhysicalDeviceMultisamplerPropertiesEXT

983cebb5d2f anv: Implement physical device properties for VK_EXT_sample_locations
src/intel/vulkan/anv_device.c | 43 +++++++++++++++++++++++++++++++++++++++++++
1 file changed, 43 insertions(+)

Upstream: cgit.freedesktop.org


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