This is required for a bunch of stuff that can occur in any Vulkan shader stage, not just these few. So let's always emit this cap.
567699f0487 zink: always enable fixed shader-caps
src/gallium/drivers/zink/nir_to_spirv/nir_to_spirv.c | 15 +++++----------
1 file changed, 5 insertions(+), 10 deletions(-)
Upstream: cgit.freedesktop.org