This finally enables the 16-bit float feature.
Ideally we would also check VK_KHR_shader_float16_int8, but the python code for that is giving me some issues now, so let's deal with that later.
b59b42ec5e2 zink: enable 16-bit float support
src/gallium/drivers/zink/zink_screen.c | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)