Release 7.5.

System Internals / WINE - Alexandre Julliard [winehq.org] - 25 March 2022 20:26 UTC



###

diff --git a/ANNOUNCE b/ANNOUNCE
index 439a74ec0e0..e42775e9247 100644
--- a/ANNOUNCE
+++ b/ANNOUNCE
@@ -1,16 +1,17 @@
-The Wine development release 7.4 is now available.
+The Wine development release 7.5 is now available.

What's new in this release:
- - 'Light' theme enabled by default.
- - Bundled vkd3d library.
- - WineD3D, D3D12 and DXGI modules converted to PE.
- - More large scale cleanups to support 'long' type.
+ - ALSA driver converted to PE.
+ - Locale database generated from Unicode CLDR.
+ - HLSL compiler support with the bundled vkd3d.
+ - Initial support for the OCSP protocol.
+ - More cleanups to support 'long' type.
- Various bug fixes.

The source is available from the following locations:

- https://dl.winehq.org/wine/source/7.x/wine-7.4.tar.xz
- http://mirrors.ibiblio.org/wine/source/7.x/wine-7.4.tar.xz
+ https://dl.winehq.org/wine/source/7.x/wine-7.5.tar.xz
+ http://mirrors.ibiblio.org/wine/source/7.x/wine-7.5.tar.xz

Binary packages for various distributions will be available from:

@@ -26,603 +27,470 @@ AUTHORS in the distribution for the complete list.

----------------------------------------------------------------

-Bugs fixed in 7.4 (total 14):
-
- 20296 Multiple apps crash due missing support for COM dll surrogate, dllhost.exe (League of Legends 08_18_2009_04, 3Dmark03, 3Dmark05, 3Dmark06)
- 41053 RawInput (RegisterRawInputDevices) does not work for gamepads
- 48508 Psi-Ops: The Mindgate Conspiracy freezing in stable Wine 5.0
- 50887 cannot read/run/open some files
- 52204 Vibration on DualSense controller works incorrectly in all Games
- 52476 QuickLOAD: wine 7 causes VB5 application to change input value by factor 10
- 52562 advapi32:registry fails in Wine because some French timezone name translations are too long
- 52581 Internet MIDI crashes with Light Blue theme enabled
- 52596 The Godfather main menu cursor and text not rendered correctly
- 52614 API set DLLs fail to load on Arch Linux with "failed to load apiset: c0000482"
- 52618 32-bit EXEs do not launch from build dir on macOS 10.14 in WOW64
- 52626 MahjongSoul needs unimplemented function combase.dll.RoSetErrorReportingFlags
- 52637 comctl32:listbox test_LBS_NODATA() fails in the Japanese and Chinese locales
- 52639 comctl32:toolbar test_visual() fails in Wine with the Light theme
+Bugs fixed in 7.5 (total 28):
+
+ 16221 Nota Bene requires AUTOEXEC.NT
+ 16222 Nota Bene requires CONFIG.NT
+ 33188 wine explorer: wrong behavior when dragging with no items selected
+ 34259 cygwin 2.819 installer hangs during postinstall
+ 45422 ./tools/sfnt2fon/sfnt2fon.c shows a heap buffer overflow in fill_fontinfo()
+ 46648 Core Temp 1.13 fails to start
+ 50270 Operation Lovecraft: Fallen Doll crashes
+ 50869 Killing Wine process in Wine 6.5 doesn't terminate the application because of the new use of start.exe
+ 51017 Multiple programs (Microsoft PowerToys, MS Windows terminal) crash inside RegOpenKeyExW
+ 51923 Minecraft for Windows 10 needs api-ms-win-core-windowserrorreporting-l1-1-1.dll
+ 52048 CreateProcess() might not spawn console for new process
+ 52294 DYSMANTLE needs d3d11_device_CreateRasterizerState1 implementation
+ 52520 Samsung Magician 7.x crashes on unimplemented function setupapi.dll.SetupDiGetClassRegistryPropertyW
+ 52574 PlayOnline Viewer crashes after 10-20 seconds
+ 52580 Minecraft (Windows 10 edition) needs api-ms-win-core-memory-l1-1-5.dll
+ 52613 mIRC: text from clipboard is pasted twice in text boxes
+ 52623 Crash of `not_dll` test from `windows-rs` due missing implementation of `winspool.drv.GetSpoolFileHandle`
+ 52645 McAfee "FRP" removable media encryption client crashes on unimplemented function shlwapi.dll.PathMatchSpecExW
+ 52651 IrfanView 4.59 crashes on startup
+ 52654 Multiple programs crash due to window class regression (QuickPar 0.9.1, HeidiSQL, SolSuite, IP super camera, ATPDraw, KakaoTalk)
+ 52664 x86_64 bit vkd3d broken in --without-mingw build
+ 52667 DTS Master Audio Suite can't select save file location when wine's "Light" theme is used
+ 52669 GRID 2 crashes on launch
+ 52670 The Evil Within 2 crashes on launch
+ 52705 IRichEditOle::GetObject does not set REOBJECT's cp correctly
+ 52711 Cakewalk Pro Audio 9.0 no longer works in wine 7.4
+ 52717 dxgi:dxgi fails because DXGI_STATUS_OCCLUDED != S_OK
+ 52725 Audacity 2.4.2 "Play" keyboard shortcut stopped working

----------------------------------------------------------------

-Changes since 7.3:
+Changes since 7.4:

Alex Henrie (1):
- tzres: Inform translators of 31-character limit.
-
-Alexandre Julliard (18):
- ntdll/tests: Avoid referencing a global variable from inline asm.
- configure: Check for working -mabi=ms support on x86_64.
- winebuild: Align raw data size instead of virtual size in PE sections.
- configure: Require PE cross-compilation for building on ARM64.
- include: Add more d3d12 logic ops.
- include: Change to void the return type for ID3D12GraphicsCommandList::ClearState().
- libs: Import upstream code from vkd3d release 1.3.
- wined3d: Use the bundled vkd3d and build with msvcrt.
- wined3d: Export all the vkd3d functions.
- d3d12: Build with msvcrt.
- dxgi: Build with msvcrt.
- configure: Remove some no longer needed checks.
- faudio: Revert some calling convention changes.
- lcms2: Revert some calling convention changes.
- tiff: Revert some calling convention changes.
- xml2: Revert some calling convention changes.
- xslt: Revert some calling convention changes.
- include: Use the standard va_list in tests.
-
-Alexandros Frantzis (1):
- win32u: Fix NtUserCallHooks return value.
-
-Alistair Leslie-Hughes (4):
- windowscodecs: Correctly handle 8bpp custom conversions.
- include: Correct BYTE typedef.
- widl: Support basic BYTE type.
- include: Add IReference interface.
+ po: Update Catalan translation.
+
+Alexandre Julliard (38):
+ dwrite: Only use __builtin_popcount in PE builds.
+ wined3d: Only use __builtin_popcount in PE builds.
+ vkd3d: Only use __builtin_popcount in PE builds.
+ mlang: Use a registry script to register codepages.
+ mlang: Register MIME charsets from the registry script.
+ mlang: Use EnumSystemLocalesEx() to enumerate locales.
+ mlang/tests: Don't test all possible invalid codepages.
+ mlang: Skip Unicode codepages in GetCharCodePages().
+ mlang: Store the codepage data in Unicode.
+ make_unicode: Generate locale.nls using the Unicode CLDR data.
+ ntdll: Add a helper function to map a section.
+ ntdll: Implement NtInitializeNlsFiles().
+ wow64: Add a wrapper for NtInitializeNlsFiles().
+ ntdll: Implement RtlGetLocaleFileMappingAddress().
+ kernel32/tests: Add tests for NtInitializeNlsFiles() and RtlGetLocaleFileMappingAddress().
+ wow64win: Add missing syscall for NtUserGetAtomName().
+ wow64win: Add missing syscall for NtUserGetClassName().
+ mlang: Skip locales that can't be converted to rfc1766 format.
+ po: Regenerate po files.
+ include: Add some structures for the undocumented locale.nls layout.
+ ntdll: Load the locale.nls file at startup.
+ ntdll: Reimplement RtlLocaleNameToLcid() using the locale.nls data.
+ ntdll: Implement RtlIsValidLocaleName().
+ ntdll: Implement RtlLcidToLocaleName().
+ ntdll: Use RtlLcidToLocaleName() in the preferred UI language stub.
+ ntdll: Move user/system locale initialization to ntdll.
+ ntdll: Support UTF-8 codepage in RtlInitCodePageTable().
+ ntdll/tests: Fix string test for UTF-8 default codepage.
+ kernel32/tests: Fix codepage test for UTF-8 default codepage.
+ kernelbase: Load the locale.nls file at startup.
+ kernelbase: Reimplement IsValidLocaleName() using the locale.nls data.
+ kernelbase: Reimplement IsValidLocale() using the locale.nls data.
+ kernelbase: Reimplement ConvertDefaultLocale() using the locale.nls data.
+ kernelbase: Reimplement LocaleNameToLCID() using the locale.nls data.
+ kernelbase: Reimplement EnumUILanguages() using the locale.nls data.
+ kernelbase: Reimplement EnumSystemLocalesA/W/Ex using the locale.nls data.
+ make_unicode: Generate the language groups registry keys.
+ configure: Try to detect a C99 flag for the cross compiler.
+
+Alistair Leslie-Hughes (1):
+ kernelbase: Trace not supported flags in CopyFileExW.
+
+Andrew Eikum (1):
+ windows.media.speech: Add ISpeechSynthesizer2 stub.

Aurimas Fišeras (1):
po: Update Lithuanian translation.

-Bernhard Kölbl (22):
- include/windows.media.speechrecognition.idl: Add SpeechRecognitionResult.
- include/windows.media.speechrecognition.idl: Add SpeechContinuousRecognitionSession.
- include/windows.media.speechrecognition.idl: Add SpeechRecognitionHypothesis.
- include/windows.media.speechrecognition.idl: Add SpeechRecognitionHypothesisGeneratedEventArgs.
- include/windows.media.speechrecognition.idl: Add SpeechRecognizerTimeouts.
- include/windows.media.speechrecognition.idl: Add SpeechRecognizerUIOptions.
- include/windows.media.speechrecognition.idl: Add SpeechRecognitionCompilationResult.
- include/windows.media.speechrecognition.idl: Add SpeechRecognitionQualityDegradingEventArgs.
- include/windows.media.speechrecognition.idl: Add SpeechRecognizerStateChangedEventArgs.
- widl: Allow multiple uses of the activatable attribute.
- include/windows.media.speechrecognition.idl: Add SpeechRecognizer.
- windows.media.speech: Create private header.
- windows.media.speech: Explicitly check for available activation factory.
- windows.media.speech: Move SpeechSynthesizer into separate file.
- windows.media.speech: Use C object macros to call iface methods.
- windows.media.speech: Rename activation factory for SpeechSynthesizer.
- windows.media.speech/tests: Add basic tests for activation factory ifaces.
- windows.media.speech/tests: Compile with long types.
- windows.media.speech: Import DEFINE_INSPECTABLE macros.
- windows.media.speech: Add SpeechRecognizer statics stubs.
- windows.media.speech: Add SpeechRecognizer stub.
- windows.media.speech/tests: Add basic tests for the SpeechRecognizer class.
-
-Brendan Shanks (8):
- winedbg: Sanity check the dwType field of MSVC thread naming exceptions.
- winedbg: Ensure thread->name is null-terminated.
- winedbg: Don't set initial thread->name to the tid.
- winedbg: Print thread names in 'info thread' listing.
- kernel32/tests: Add additional Get/SetThreadDescription() tests.
- ntdll: Don't require equal Length and MaximumLength when setting ThreadNameInformation.
- ntdll: Ensure CONTEXT_EX on exception stack is initialized.
- makefiles: On macOS, use @rpath instead of @loader_path when building Unix libs.
-
-Christopher Egert (1):
- gsm: Enable WAV49 support.
-
-David Kahurani (1):
- oleaut32: Do not skip the first decimal digit in VarParseNumFromStr().
-
-Dmitry Timoshkov (7):
- dllhost: Add stub implementation.
- dllhost: Add ISurrogate stub implementation.
- dllhost: Implement ISurrogate::LoadDllServer().
- dllhost: Implement ISurrogate::FreeSurrogate().
- dllhost: Implement IMarshal::MarshalInterface().
- dllhost: Periodically call CoFreeUnusedLibraries().
- combase: Start surrogate local server when required.
-
-Eric Pouech (182):
- gdi32/tests: Enable compilation with long types.
- hlink/tests: Enable compilation with long types.
- hnetcfg/tests: Enable compilation with long types.
- hid/tests: Enable compilation with long types.
- imagehlp/tests: Enable compilation with long types.
- imm32/tests: Enable compilation with long types.
- inetcomm/tests: Enable compilation with long types.
- inetmib1/tests: Enable compilation with long types.
- infosoft/tests: Enable compilation with long types.
- iphlpapi/tests: Enable compilation with long types.
- itss/tests: Enable compilation with long types.
- jsproxy/tests: Enable compilation with long types.
- kernelbase/tests: Enable compilation with long types.
- localspl/tests: Enable compilation with long types.
- localui/tests: Enable compilation with long types.
- lz32/tests: Enable compilation with long types.
- mapi32/tests: Enable compilation with long types.
- gameux/tests: Use correct integral type.
- gameux/tests: Enable compilation with long types.
- comctl32/tests: Enable compilation with long types.
- gdiplus/tests: Introduce helper functions (expect*) to handle integral conversions.
- gdiplus/tests: Enable compilation with long types.
- conhost: Handle csi escape sequence for shift tab.
- conhost/tests: Add tests for shift-tab processing.
- msftedit/tests: Enable compilation with long types.
- mlang/tests: Enable compilation with long types.
- mmcndmgr/tests: Enable compilation with long types.
- mp3dmod/tests: Enable compilation with long types.
- mpr/tests: Enable compilation with long types.
- msado15/tests: Use correct integral type.
- msado15/tests: Enable compilation with long types.
- msasn1/tests: Enable compilation with long types.
- msctf/tests: Enable compilation with long types.
- msdmo/tests: Enable compilation with long types.
- mspatcha/tests: Enable compilation with long types.
- msrle32/tests: Enable compilation with long types.
- msscript.ocx/tests: Enable compilation with long types.
- mstask/tests: Enable compilation with long types.
- msvfw32/tests: Enable compilation with long types.
- ndis.sys/tests: Enable compilation with long types.
- netapi32/tests: Enable compilation with long types.
- netcfgx/tests: Enable compilation with long types.
- netprofm/tests: Enable compilation with long types.
- ieframe/tests: Enable compilation with long types.
- jscript/tests: Enable compilation with long types.
- dsound/tests: Enable compilation with long types.
- kernelbase: Support CONSOLE_READCONSOLE_CONTROL in ReadConsoleW.
- kernelbase: Return key state in ReadConsoleW with control.
- conhost/tests: Add tests for ReadConsoleW with control.
- kernel32/tests/actctx: Enable compilation with long types.
- kernel32/tests/codepage: Enable compilation with long types.
- kernel32/tests/comm: Enable compilation with long types.
- kernel32/tests/console: Enable compilation with long types.
- ninput/tests: Enable compilation with long types.
- ntdsapi/tests: Enable compilation with long types.
- ntoskrnl.exe/tests: Use correct integral type.
- ntoskrnl.exe/tests: Enable compilation with long types.
- ntprint/tests: Use correct integral type.
- ntprint/tests: Enable compilation with long types.
- odbccp32/tests: Enable compilation with long types.
- ole32/tests: Use correct integral type.
- ole32/tests: Enable compilation with long types.
- oleacc/tests: Use correct integral type.
- oleacc/tests: Enable compilation with long types.
- oledb32/tests: Enable compilation with long types.
- oledlg/tests: Enable compilation with long types.
- opengl32/tests: Enable compilation with long types.
- mscoree/tests: Enable compilation with long types.
- mshtml/tests: Enable compilation with long types.
- ntdll/tests: Fix erroneous ok parameters.
- kernel32/tests/debugger: Enable compilation with long types.
- kernel32/tests/environ: Enable compilation with long types.
- kernel32/tests/file: Enable compilation with long types.
- kernel32/tests/format_msg: Enable compilation with long types.
- packager/tests: Enable compilation with long types.
- pdh/tests: Enable compilation with long types.
- prntvpt/tests: Enable compilation with long types.
- propsys/tests: Enable compilation with long types.
- psapi/tests: Enable compilation with long types.
- pstorec/tests: Enable compilation with long types.
- qmgr/tests: Enable compilation with long types.
- qwave/tests: Enable compilation with long types.
- qasf/tests: Enable compilation with long types.
- qdvd/tests: Enable compilation with long types.
- devenum/tests: Build without -DWINE_NO_LONG_TYPES.
- qcap/tests: Use int instead of LONG for the arguments to IAMStreamConfig::GetNumberOfCapabilities().
- qedit/tests: Build without -DWINE_NO_LONG_TYPES.
- qcap/tests: Build without -DWINE_NO_LONG_TYPES.
- mmdevapi/tests: Enable compilation with long types.
- msacm32/tests: Enable compilation with long types.
- mfplat/tests: Use correct integral type.
- mfplat/tests: Enable compilation with long types.
- kernel32/tests/heap: Enable compilation with long types.
- kernel32/tests/loader: Enable compilation with long types.
- kernel32/tests/locale: Enable compilation with long types.
- kernel32/tests/module: Enable compilation with long types.
- rasapi32/tests: Enable compilation with long types.
- riched32/tests: Enable compilation with long types.
- rpcrt4/tests: Enable compilation with long types.
- rsaenh/tests: Enable compilation with long types.
- sapi/tests: Enable compilation with long types.
- schannel/tests: Enable compilation with long types.
- schedsvc/tests: Enable compilation with long types.
- scrobj/tests: Enable compilation with long types.
- secur32/tests: Enable compilation with long types.
- serialui/tests: Enable compilation with long types.
- setupapi/tests: Use correct integral type.
- setupapi/tests: Enable compilation with long types.
- mf/tests: Use correct integral type.
- mf/tests: Enable compilation with long types.
- riched20/tests: Use correct integral type.
- riched20/tests: Enable compilation with long types.
- kernel32/tests/path: Enable compilation with long types.
- kernel32/tests/pipe: Enable compilation with long types.
- kernel32/tests/process: Enable compilation with long types.
- kernel32/tests/profile: Enable compilation with long types.
- shell32/tests: Use correct integral type.
- shell32/tests: Enable compilation with long types.
- shlwapi/tests: Enable compilation with long types.
- slc/tests: Enable compilation with long types.
- sti/tests: Enable compilation with long types.
- sxs/tests: Enable compilation with long types.
- tapi32/tests: Enable compilation with long types.
- taskschd/tests: Enable compilation with long types.
- twain_32/tests: Enable compilation with long types.
- uianimation/tests: Enable compilation with long types.
- uiautomationcore/tests: Enable compilation with long types.
- quartz/tests: Use the correct integer types.
- quartz/tests: Build without -DWINE_NO_LONG_TYPES.
- kernel32/tests/sync: Enable compilation with long types.
- kernel32/tests/thread: Enable compilation with long types.
- kernel32/tests/virtual: Enable compilation with long types.
- kernel32/tests/volume: Enable compilation with long types.
- userenv/tests: Enable compilation with long types.
- uxtheme/tests: Enable compilation with long types.
- user32/tests: Use correct integral type.
- vcomp110/tests: Enable compilation with long types.
- vcomp/tests: Enable compilation with long types.
- version/tests: Enable compilation with long types.
- virtdisk/tests: Enable compilation with long types.
- vulkan-1/tests: Enable compilation with long types.
- wer/tests: Enable compilation with long types.
- wevtapi/tests: Enable compilation with long types.
- spoolss/tests: Enable compilation with long types.
- wiaservc/tests: Enable compilation with long types.
- windows.globalization/tests: Enable compilation with long types.
- windows.media.devices/tests: Enable compilation with long types.
- wininet/tests: Use correct integral type.
- wininet/tests: Enable compilation with long types.
- wintab32/tests: Enable compilation with long types.
- wintrust/tests: Enable compilation with long types.
- winspool.drv/tests: Enable compilation with long types.
- kernel32/tests/change: Enable compilation with long types.
- kernel32/tests/time: Enable compilation with long types.
- kernel32/tests: Use correct integral type.
- kernel32/tests: Enable compilation with long types.
- kernel32/tests: Enable compilation with long types.
- shdocvw/tests: Enable compilation with long types.
- urlmon/tests: Enable compilation with long types.
- vbscript/tests: Enable compilation with long types.
- windowscodecsext/tests: Enable compilation with long types.
- windowscodecs/tests: Use correct integral type.
- windowscodecs/tests: Enable compilation with long types.
- wlanapi/tests: Enable compilation with long types.
- wmp/tests: Enable compilation with long types.
- wmvcore/tests: Enable compilation with long types.
- wpc/tests: Enable compilation with long types.
- ws2_32/tests: Use correct integral type.
- ws2_32/tests: Enable compilation with long types.
- wsdapi/tests: Enable compilation with long types.
- wtsapi32/tests: Enable compilation with long types.
- include: Fix prototype of NtQueryInformationFile.
- user32/tests: Wrap helper macro inside function.
+Austin English (1):
+ winspool: Add GetSpoolFileHandle() stub.
+
+Bernhard Kölbl (10):
+ windows.media.speech: Add IAgileObject to SpeechRecognizer.
+ include/windows.media.speechrecognition.idl: Add SpeechRecognitionListConstraint class.
+ windows.media.speech/tests: Add tests for SpeechRecognitionListConstraint.
+ windows.media.speech: Add SpeechRecognitionListConstraint statics stub.
+ windows.media.speech: Add SpeechRecognitionListConstraint stub.
+ windows.media.speech: Implement ISpeechRecognitionConstraint isEnabled.
+ windows.media.speech: Add SpeechContinousRecognitionSession stub.
+ windows.media.speech: Implement ISpeechRecognizer2_get_ContinuousRecognitionSession.
+ windows.media.speech: Implement ResultGenerated event.
+ windows.media.speech: Implement Completed event.
+
+Brendan Shanks (1):
+ win32u: Remove workaround for Mac OS X 10.4 and 10.5.
+
+Byeong-Sik Jeon (1):
+ po: Update Korean translation.
+
+Daniel Lehman (5):
+ server: Always close previous IRP handle.
+ kernel32/tests: Add test for FileTimeToSystemTime.
+ kernelbase: Check for invalid value in FileTimeToSystemTime.
+ propsys: Implement InitVariantFromFileTime.
+ propsys/tests: Add some InitVariantFromFileTime tests.
+
+Dmitry Timoshkov (5):
+ combase: Always pass explicit access to the registry helpers.
+ combase: Make ProgIDFromCLSID() work in WoW64 setup.
+ combase: Execute dllhost.exe for correct architecture in a WoW64 setup.
+ sc: Fix parsing parameter name in the 'switch=param' constructs.
+ sc: Don't silently fail when something doesn't work as expected.
+
+Eric Pouech (57):
+ oleaut32/tests: Convert UI8 to existing integer test scheme.
+ oleaut32/tests: Convert UI8Copy to existing integer test scheme.
+ oleaut32/tests: Ensure (re)definition of EXPECTRES for all integer types.
+ ntdll/tests: Use correct integral type.
user32/tests: Enable compilation with long types.
- kernel32/tests: Remove temporary defines for long types migration.
- nsiproxy.sys: Explicitly check for recvmsg() failure.
- oleaut32/tests: Get rid of EXPECTI864 macro.
- oleaut32/tests: Convert I8 to current integer test scheme.
- oleau32/tests: Convert I8Copy to existing integer test scheme.
- winmm/tests: Enable compilation with long types.
- user32/tests: Enable compilation with long types in listbox.c.
- user32/tests: Enable compilation with long types in resource.c.
-
-Esme Povirk (1):
- mscoree: Add an override option for skipping the AppDomain search path.
+ user32/tests: Enable compilation with long types.
+ user32/tests: Enable compilation with long types.
+ user32/tests: Enable compilation with long types.
+ user32/tests: Enable compilation with long types.
+ user32/tests: Enable compilation with long types.
+ user32/tests: Enable compilation with long types.
+ user32/tests: Enable compilation with long types.
+ oleaut32/tests: Use correct integral type.
+ oleaut32/tests: Enable compilation with long types.
+ user32/tests: Enable compilation with long types.
+ user32/tests: Enable compilation with long types.
+ user32/tests: Enable compilation with long types.
+ kernel32/tests: Add some console tests about creating cui vs gui processes.
+ services: Start services detached from console.
+ start: Force no console creation when using start /exec.
+ kernelbase: Handle corner case in CreateProcess.
+ dxgi/tests: Build without -DWINE_NO_LONG_TYPES.
+ dxgi: Build without -DWINE_NO_LONG_TYPES.
+ d3d12/tests: Build without -DWINE_NO_LONG_TYPES.
+ d3d12: Build without -DWINE_NO_LONG_TYPES.
+ user32/tests: Finalize migration to long types.
+ ntdll/tests: Enable compilation with long types in atom.c.
+ ntdll/tests: Enable compilation with long types in directory.c.
+ ntdll/tests: Enable compilation with long types in error.c.
+ ntdll/tests: Enable compilation with long types in change.c.
+ ntdll/tests: Enable compilation with long types in exception.c.
+ ntdll/tests: Enable compilation with long types in env.c.
+ ntdll/tests: Enable compilation with long types in large_int.c
+ ntdll/tests: Enable compilation with long types in om.c.
+ ntdll/tests: Enable compilation with long types in file.c.
+ winedbg: Get rid of dbg_outputW helper.
+ winedbg: Use Unicode APIs for process/thread enumeration.
+ winedbg: Get rid of dbg_W2A helper.
+ ntdll/tests: Enable compilation with long types in pipe.c.
+ ntdll/tests: Enable compilation with long types in port.c.
+ ntdll/tests: Enable compilation with long types in info.c.
+ ntdll/tests: Enable compilation with long types in reg.c.
+ ntdll/tests: Enable compilation with long types in path.c.
+ ntdll/tests: Enable compilation with long types in string.c.
+ ntdll/tests: Enable compilation with long types in rtlbitmap.c.
+ ntdll/tests: Enable compilation with long types in sync.c.
+ ntdll/tests: Enable compilation with long types in rtlstr.c.
+ ntdll/tests: Enable compilation with long types in rtl.c.
+ ntdll/tests: Enable compilation with long types in thread.c.
+ ntdll/tests: Enable compilation with long types in threadpool.c.
+ ntdll/tests: Enable compilation with long types in time.c.
+ ntdll/tests: Enable compilation with long types in virtual.c.
+ ntdll/tests: Enable compilation with long types in wow64.c.
+ ntdll/tests: Finalize migration to long types.
+ windows.globalization: Use a flexible array member for hstring_vector.
+ conhost: Correctly recompute start of edit line on ReadConsole.
+ conhost: Support relative cursor positioning.

Floris Renaud (1):
po: Update Dutch Translation.

-François Gouget (1):
- windows.gaming.input: Add a linefeed to a TRACE() message.
-
-Georg Lehmann (4):
- winevulkan: Avoid zero-sized allocations.
- winevulkan: Manually fixup struct alignment for VkPipelineCreationFeedback.
- winevulkan: Enable VK_EXT_pipeline_creation_feedback.
- winevulkan: Update to VK spec version 1.3.207.
-
-Giovanni Mascellani (1):
- mfplat: Properly align system memory buffers.
-
-Hans Leidekker (8):
- wusa: Use CRT allocation functions.
- include: Add OCSP definitions.
- crypt32: Add support for encoding OCSP requests.
- bcrypt: Return an error when BCryptFinalizeKeyPair() is called twice.
- ncrypt: Always map bcrypt return values.
- crypt32: Requestor name is optional in OCSP request.
- crypt32: Add partial support for encoding signed OCSP requests.
- crypt32: Add support for decoding OCSP responses.
-
-Hugh McMaster (2):
- conhost: Don't compare the console config if the user cancels the dialog.
- conhost: Reimplement font dialog handling.
-
-Huw D. M. Davies (19):
- crypt32: Use an unsigned int to avoid a compiler warning on macOS.
- win32u: Remove no longer used macro.
- winealsa: Add a temporary write_best_effort syscall.
- winealsa: Move timer_loop to the unixlib.
- winealsa: Move start to the unixlib.
- winealsa: Move stop to the unixlib.
- winealsa: Move reset to the unixlib.
- winealsa: Move set_event_handle to the unixlib.
- winepulse: Move "last_time" to a local variable.
- maintainers: Add dllhost.
- winealsa: Move get_render_buffer to the unixlib.
- winealsa: Move release_render_buffer to the unixlib.
- winealsa: Move get_capture_buffer to the unixlib.
- winealsa: Move release_capture_buffer to the unixlib.
- winealsa: Move get_next_packet_size to the unixlib.
- winealsa: Move get_frequency to the unixlib.
- winealsa: Move get_position to the unixlib.
- winealsa: Move is_started to the unixlib.
- winealsa: Move set_volumes to the unixlib.
-
-Jacek Caban (55):
- mshtml: Add IDOMMessageEvent stub implementation.
- mshtml: Implement IDOMMessageEvent::data property.
- mshtml: Post messages asynchronously in IE9+ modes.
- user32: Use ACCEL struct in accelerator object.
- user32: Use CreateAcceleratorTableW in LoadAcceleratorsW.
- user32: Use CreateAcceleratorTableW in CreateAcceleratorTableA.
- win32u: Move accelerators object implementation from user32.
- win32u: Move winproc array from user32.
- win32u: Implement NtUserGetAtomName.
- win32u: Move NtUserGetClassName implementation from user32.
- user32: Factor out find_class.
- user32: Store class instance as UINT_PTR.
- user32: Ignore low instance word in find_class.
- user32: Introduce get_class_info.
- user32: Use get_class_info for GetClasInfoEx implementation.
- user32: Move module class registration to get_class_info.
- user32: Use UNICODE_STRING for passing window classes internally.
- user32: Store menu name as a struct.
- win32u: Move class management implementation from user32.
- win32u: Move NtUserSetClassLong from user32.
- win32u: Move GetClassLong implementation from user32.
- win32u: Move NtUserInternalGetWindowText implementation from user32.
- user32: Use NtUserInternalGetWindowText in GetWindowText.
- win32u: Move GetWindowTextLength implementation from user32.
- win32u: Move GetWindowLong implementation from user32.
- win32u: Move GetWindow implementation from user32.
- win32u: Move GetParent implementation from user32.
- win32u: Move NtUserGetAncestor implementation from user32.
- win32u: Move GWLP_HWNDPARENT implementation from user32.
- win32u: Move IsChild implementation from user32.
- win32u: Move IsWindowVisible implementation from user32.
- win32u: Move is_window_drawable implementation from user32.
- win32u: Move NtUserFlashWindowEx implementation from user32.
- win32u: Introduce get_desktop_window.
- win32u: Move load_driver implementation from user32.
- win32u: Move GetDesktopWindow implementation from user32.
- win32u: Move IsWindowUnicode implementation from user32.
- win32u: Move GetWindowDpiAwarenessContext from user32.
- win32u: Move GetDpiForWindow from user32.
- win32u: Move GetWindowRect implementation from user32.
- win32u: Move GetWindowInfo implementation from user32.
- win32u: Move GetClientRect implementation from user32.
- win32u: Move NtUserGetWindowRgnEx implementation from user32.
- win32u: Move NtUserSetWindowRgn implementation from user32.
- win32u: Move NtUserMoveWindow implementation from user32.
- win32u: Move NtUserWindowFromPoint implementation from user32.
- win32u: Move GetWindowPlacement and MonitorFromWindow implementation from user32.
- win32u: Move WM_WINE_UPDATEWINDOWSTATE implementation from user32.
- win32u: Move NtUserSetLayeredWindowAttributes implementation from user32.
- win32u: Move NtUserUpdateLayeredWindow implementation from user32.
- win32u: Move NtUserSetActiveWindow implementation from user32.
- win32u: Move NtUserSetFocus implementation from user32.
- win32u: Move set_foreground_window implementation from user32.
- user32: Use NtUserGetGUIThreadInfo for GetCapture implementation.
- win32u: Move NtUserSetCapture implementation from user32.
-
-Jactry Zeng (1):
- d2d1: Add D2D1Shadow effect.
+François Gouget (12):
+ kernelbase: Add a trailing linefeed to a couple of FIXME() messages.
+ po: Fix the French translation of 'code page'.
+ po: Fix backslash duplication in a French translation.
+ po: Remove a space before a linefeed in the French translation.
+ po: Remove spaces before linefeeds in the Spanish translation.
+ po: Remove a space before a linefeed in the Chinese translation.
+ po: Remove spaces before linefeeds in the Dutch translation.
+ po: Fix an accelerator shortcut in the Norwegian Bokmål translation.
+ ntdll: Return the UI language id in uppercase.
+ ncrypt: Fix the spelling of a FIXME() message.
+ cmd: Fix the spelling of a batch file comment.
+ win32u: Make some functions static.
+
+Gabriel Ivăncescu (17):
+ jscript: Pass a jsval "this" to builtin functions.
+ jscript: Pass null jsval to builtin functions instead of the global host.
+ jscript: Return the correct string for Object.toString(null) in ES5+ modes.
+ jscript: Pass jsval "this" to function calls instead of a dispatch.
+ jscript: Return the correct string for Object.toString(undefined) in ES5+ modes.
+ jscript: Return JS_E_INVALID_PROPERTY in jsdisp_call_name if property is not found.
+ jscript: Allow overriding builtin methods by setting the prop.
+ jscript: Make Object.prototype.__proto__ an actual accessor.
+ jscript: Throw error when attempting to set circular __proto__ chains.
+ jscript: Don't allow changing prototype on non-extensible objects.
+ mshtml/tests: Add test for setting a prop with same name as a prototype accessor with no setter.
+ jscript: Store NULL disps as a different type of jsval_null.
+ jscript: Implement Object.prototype.__defineGetter__.
+ jscript: Implement Object.prototype.__defineSetter__.
+ jscript: Throw proper error in Object methods with non-objects args.
+ mshtml/tests: Test for RegExp.prototype.toString with non-regexp.
+ jscript: Handle non-JS objects in Object.getPrototypeOf.
+
+Georg Lehmann (1):
+ winevulkan: Update to VK spec version 1.3.208.
+
+Gijs Vermeulen (5):
+ setupapi: Add SetupDiGetClassRegistryPropertyW stub.
+ include: Add more Wait Chain Traversal definitions.
+ advapi32: Add OpenThreadWaitChainSession stub.
+ advapi32: Add GetThreadWaitChain stub.
+ kernelbase: Add PathMatchSpecExA/W.
+
+Giovanni Mascellani (7):
+ mfplat: Properly align memory allocated by IMF2DBuffer.
+ mfplat/tests: Check that Lock() and Lock2D() see the same content.
+ mfplat: Fix buffer reading with IMF2DBuffer::Lock().
+ mfplat: Do not allocate more memory than required.
+ mfplat: Do not mark the buffer as locked if Lock2D() fails.
+ mfplat: Align buffers at no less than 16 bytes boundaries.
+ mfplat: Do not allocate more memory than requested.
+
+Hans Leidekker (11):
+ crypt32: Add support for decoding signed OCSP responses.
+ bcrypt: Pass the algorithm ID to key_asymmetric_create().
+ bcrypt: Call key_destroy() instead of BCryptDestroyKey().
+ bcrypt: Merge the various key export Unix calls into one.
+ bcrypt: Merge the various key import Unix calls into one.
+ bcrypt: Store a public key handle instead of a blob.
+ bcrypt: Stop passing a dummy public key to gnutls_privkey_import_dsa_raw().
+ bcrypt: Fix RSA public key export when we don't have a private key handle.
+ bcrypt: Fix DSA public key export when we don't have a private key handle.
+ bcrypt: Also duplicate the public key handle in key_asymmetric_duplicate().
+ crypt32: Add partial support for decoding OCSP_BASIC_RESPONSE_INFO structures.
+
+Henri Verbeet (2):
+ wined3d: Store "multisample_quality" as an unsigned int in struct wined3d_swapchain_desc.
+ dxgi/tests: Accept DXGI_STATUS_OCCLUDED as result when creating fullscreen swapchains.
+
+Huw D. M. Davies (36):
+ winealsa: Move get_prop_value to the unixlib.
+ winealsa: Remove several unused members.
+ winealsa: Remove a workaround for versions of alsa-lib before 1.0.12.
+ winealsa: Move the midi seq lock to the unixlib.
+ winealsa: Move midi_init to unixlib.
+ winealsa: Store the snd_seq handle and the input port in the device data.
+ winealsa: Add a temporary syscall to return the snd_seq handle.
+ winealsa: Move MODM_OPEN to the unixlib.
+ winealsa: Move MODM_CLOSE to the unixlib.
+ winealsa: Move MODM_DATA to the unixlib.
+ winealsa: Move MODM_LONGDATA to the unixlib.
+ winealsa: Move MODM_PREPARE and MODM_UNPREPARE to the unixlib.
+ winealsa: Move MODM_GETDEVAPS to the unixlib.
+ winealsa: Move MODM_GETNUMDEVS to the unixlib.
+ winealsa: Move MODM_GETVOLUME and MODM_SETVOLUME to the unixlib.
+ winealsa: Move MODM_RESET to the unixlib.
+ winealsa: Move MIDM_PREPARE and MIDM_UNPREPARE to the unixlib.
+ winealsa: Move MIDM_GETDEVCAPS to the unixlib.
+ winealsa: Move MIDM_GETNUMDEVS to the unixlib.
+ winealsa: Move the midi in buffer lock to the unixlib.
+ winealsa: Move MIDM_ADDBUFFER to the unixlib.
+ winealsa: Pass the time relative to the start time to the callback.
+ winealsa: Move MIDM_RESET to the unixlib.
+ winealsa: Move MIDM_START to the unixlib.
+ winealsa: Move MIDM_STOP to the unixlib.
+ winealsa: Introduce a notification thread.
+ winealsa: Add helpers to handle regular and sysex events.
+ winealsa: Move the midi event handlers to the unixlib.
+ winealsa: Introduce a helper to retrieve the time.
+ winealsa: Allocate the pollfd array at the start.
+ winealsa: Use a pipe to signal the end of the record thread.
+ winealsa: Move MIDM_OPEN and MIDM_CLOSE to the unixlib.
+ winealsa: Move DRVM_INIT to the unixlib.
+ winealsa: Build with msvcrt.
+ mountmgr: Fix long type warnings on macOS.
+ bcrypt: Use GNUTLS_DIG_UNKNOWN for an unknown digest.
+
+Jacek Caban (47):
+ user32: Fix nameA pointer in alloc_menu_nameW.
+ win32u: Move NtUserWindowFromDC implementation from user32.
+ win32u: Mmove dummy surface implementation from user32.
+ win32u: Move NtUserGetDCEx implementation from user32.
+ win32u: Move NtUserReleaseDC implementation from user32.
+ win32u: Move NtUserBeginPaint implementation from user32.
+ win32u: Move NtUserEndPaint implementation from user32.
+ win32u: Move NtUserRedrawWindow implementation from user32.
+ win32u: Move NtUserGetUpdateRgn implementation from user32.
+ win32u: Fix name comparison in find_class.
+ win32u: Move NtUserSetWindowPos implementation from user32.
+ win32u: Move DWP object implementation from user32.
+ win32u: Move NtUserSetParent implementation from user32.
+ win32u: Move NtUserGetUpdateRect implementation from user32.
+ win32u: Introduce NtUserEnableDC.
+ win32u: Make interface between DC and dce private.
+ win32u: Move set_window_style implementation from user32.
+ win32u: Move NtUsetSetWindowLong implementation from user32.
+ win32u: Move __wine_set_pixel_format implementation from user32.
+ win32u: Move NtUserSetTimer implementation from user32.
+ win32u: Move NtUserSetSystemTimer implementation from user32.
+ win32u: Move NtUserKillTimer implementation from user32.
+ win32u: Move KillSystemTimer implementation from user32.
+ win32u: Move destroy_thread_windows implementation from user32.
+ win32u: Move NtUserDestroyWindow implementation from user32.
+ win32u: Move get_min_max_info implementation from user32.
+ win32u: Move NtUserShowWindow implementation from user32.
+ win32u: Move GetWindowContextHelpId implementation from user32.
+ user32: Move MDI child coordinates fixup out of WIN_FixCoordinates.
+ win32u: Move NtUserCreateWindowEx implementation from user32.
+ win32u: Move apply_window_pos implementation from user32.
+ win32u: Move ArrangeIconicWindows implementation from user32.
+ win32u: Don't use designated initializers for lazy_load_driver.
+ win32u: Move dib.drv implementation from gdi.exe.
+ win32u: Don't use CDECL for window surface functions.
+ user.exe: Use win32u directly for cursor icon handle support.
+ user32: Store current spy indent in user_thread_info struct.
+ win32u: Move message spy implementation from user32.
+ user32: Factor out dispatch_win_proc_params.
+ user32: Use dispatch_win_proc_params in CallWindowProc.
+ user32: Move more code out of call_window_proc.
+ win32u: Move init_win_proc_params implementation from user32.
+ win32u: Implement NtUserDispatchMessage.
+ user32: Use User32CallWinEventHook in peek_message.
+ user32: Merge WINPROC_call_window into call_window_proc.
+ win32u: Move ScreenToClient implementation from user32.
+ win32u: Move menu handle management from user32.

Jan Sikorski (4):
- wined3d: Add poll_in_cs field to wined3d_query().
- wined3d: Track pending Vulkan queries separately for each query.
- wined3d: Poll Vulkan queries directly on the application thread.
- wined3d: Implement event queries using Vulkan events.
-
-Kevin Puetz (1):
- oleaut32: Fix QueryPathOfRegTypeLib minor version comparison.
-
-Martin Storsjö (2):
- ntdll: Zero-initialize the syscall_frame used for starting threads on ARM/ARM64.
- configure: Tweak PE tools suggestion for ARM64.
-
-Matteo Bruni (7):
- combase: Add RoSetErrorReportingFlags() stub.
- d3dx11/tests: Use CRT allocation functions.
- win32u: Use GDI_ROUND() in a few more places.
- d3dcompiler/tests: Use hexadecimal constants in a few ok() checks.
- wined3d: Fix typo in WARN() message.
- d3d11: Report support for MapNoOverwriteOnDynamicBufferSRV.
- wined3d: Use list_empty() in shader_glsl_destroy().
-
-Mohamad Al-Jaf (1):
- wusa: Support additional expressions.
-
-Pat Leamon (1):
- mshtml: Implement nsIHttpChannel::IsNoCacheReponse.
-
-Paul Gofman (41):
- winhttp: Don't allow websocket send if another non-control send is pending.
- winhttp: Support sending web socket buffer fragments.
- winhttp: Support receiving web socket buffer fragments.
- winhttp: Return default value for WINHTTP_OPTION_WORKER_THREAD_COUNT.
- win32u: Set BAD_EDID registry value for empty EDID.
- win32u: Move wine_get_wgl_driver() from DC driver.
- ws2_32: Base inet_addr() implementation on musl.
- ws2_32: Pre-validate optlen in getsockopt().
- ws2_32: Treat optlen as unsigned in setsockopt() for SO_RCVTIMEO.
- ws2_32: Treat optlen as unsigned in setsockopt() for SO_SNDTIMEO.
- ws2_32: Return WSAENOBUFS from setsockopt() for IPPROTO_IP with negative optlen.
- ws2_32/tests: Add tests for setting and getting socket options with shorter length.
- ws2_32: Validate IP_TOS value.
- ws2_32/tests: Add tests for bigger option value in test_set_getsockopt().
- ws2_32: Return WSAEFAULT from setsockopt() for IP_MULTICAST_LOOP with zero optlen.
- ws2_32: Return WSAEFAULT from setsockopt() for IP_MULTICAST_TTL with zero optlen.
- ws2_32: Return WSAEFAULT from setsockopt() for IP_TTL with zero optlen.
- ws2_32/tests: Add tests for zero option length in test_set_getsockopt().
- ws2_32: Manage shorter length for SO_BROADCAST.
- ws2_32: Manage shorter length for SO_DONTLINGER.
- ws2_32: Manage shorter length for SO_DONTROUTE.
- ws2_32: Manage shorter length for SO_KEEPALIVE.
- ws2_32: Manage shorter length for SO_LINGER.
- ws2_32: Manage shorter length for SO_OOBINLINE.
- ws2_32: Set last error on success for SO_OPENTYPE.
- ws2_32: Manage shorter length for SO_RCVBUF.
- ws2_32: Manage shorter length for SO_REUSEADDR.
- ws2_32: Manage shorter length for SO_SNDBUF.
- ws2_32: Manage shorter length for TCP_NODELAY.
- ws2_32: Manage shorter length for IP_PKTINFO.
- ws2_32: Manage shorter length for IP_RECVTOS.
- ws2_32: Manage shorter length for IP_RECVTTL.
- ws2_32: Return WSAENOBUFS from setsockopt() for IPPROTO_IPV6 with negative optlen.
- ws2_32: Manage shorter length for IPV6_DONTFRAG.
- ws2_32: Manage shorter length for IPV6_HOPLIMIT.
- ws2_32: Manage shorter length for IPV6_MULTICAST_HOPS.
- ws2_32: Manage shorter length for IPV6_MULTICAST_LOOP.
- ws2_32: Manage shorter length for IPV6_PKTINFO.
- ws2_32: Manage shorter length for IPV6_RECVTCLASS.
- ws2_32: Manage shorter length for IPV6_UNICAST_HOPS.
- ws2_32: Manage shorter length for IPV6_V6ONLY.
-
-Piotr Caban (2):
- oleacc/tests: Fix test windows cleanup.
- oleacc/tests: Check if test window has focus in test_default_client_accessible_object tests.
-
-Rémi Bernon (58):
- windows.gaming.input: Split RawGameController runtimeclass to separate source.
- windows.gaming.input: Split Gamepad runtimeclass to a separate source.
- windows.gaming.input: Introduce a generic IVector implementation.
- dinput/tests: Make combase.dll dependency optional.
- dinput/tests: Simplify windows.gaming.input tests with events.
- include: Add Windows.Gaming.Input.Custom.IGameControllerProvider declaration.
- include: Add Windows.Gaming.Input.Custom.ICustomGameControllerFactory declaration.
- include: Add Windows.Gaming.Input.Custom.GameControllerFactoryManager runtimeclass definition.
- include: Add Windows.Gaming.Input.IGameControllerInputSink interface definition.
- include: Add Windows.Gaming.Input.IHidGameControllerInputSink interface definition.
- include: Add Windows.Gaming.Input.HidGameControllerProvider runtimeclass definition.
- include: Add Windows.Gaming.Input.IXusbGameControllerInputSink interface definition.
- include: Add Windows.Gaming.Input.XusbGameControllerProvider runtimeclass definition.
- windows.gaming.input: Introduce helpers to define IInspectable interface boilerplate.
- windows.gaming.input: Stub GameControllerFactoryManager runtimeclass.
- windows.gaming.input: Register Windows.Gaming.Input.Custom classes.
- dinput/tests: Add tests for IGameControllerFactoryManagerStatics_RegisterCustomFactoryForHardwareId.
- include: Add Windows.Gaming.Input.IGameControllerBatteryInfo interface definition.
- include: Add IWeakReference(Source) declaration.
- dinput/tests: Add tests for ICustomGameControllerFactory_CreateGameController.
- dinput: Add object names for simulation HID usages.
- dinput: Refactor HID joystick device type detection logic.
- winebus.sys: Pass USAGE_AND_PAGE to hid_device_begin_report_descriptor.
- winebus.sys: Use a physical collection for the HID input report.
- include: Define some HID simulation device usages.
- winebus.sys: Use SDL_JoystickGetType to set physical HID usage.
- dinput: Check collection nodes to find HID simulation device usages.
- windows.gaming.input: Add an internal WineGameControllerProvider runtimeclass.
- windows.gaming.input: Start a thread to monitor HID device addition and removal.
- dinput: Use a custom GUID to open a device from a device path.
- windows.gaming.input: Instantiate the WineGameControllerProvider runtimeclass.
- windows.gaming.input: Make QueryInterface implementations consistent.
- windows.gaming.input: Stub ICustomGameControllerFactory for RawGameController.
- windows.gaming.input: Stub ICustomGameControllerFactory for Gamepad.
- windows.gaming.input: Add IGameControllerImpl undocumented interface declaration.
- include: Add Windows.Devices.Power.IBatteryReport interface definition.
- winebus.sys: Don't reset report descriptor when starting a collection.
- windows.gaming.input: Instantiate IGameController(BatteryInfo) stub from providers.
- windows.gaming.input: Implement IRawGameControllerStatics_FromGameController.
- windows.gaming.input: Check the controller type and create Gamepad instances.
- include: Add Windows.Gaming.Input.IGamepadStatics2 interface declaration.
- windows.gaming.input: Implement IGamepadStatics2_FromGameController.
- windows.gaming.input: Implement CreateGameController for RawGameController runtimeclass.
- windows.gaming.input: Implement CreateGameController for Gamepad runtimeclass.
- include: Fix IIterator declaration and missing IVector(View) requires.
- windows.gaming.input: Implement IIterable and IIterator interfaces.
- windows.gaming.input: Implement IRawGameControllerStatics_get_RawGameControllers.
- windows.gaming.input: Implement IGamepadStatics_get_Gamepads.
- windows.gaming.input: Implement Controller(Added|Removed) event support.
- windows.gaming.input: Return object counts and VID/PID for RawGameController.
- windows.gaming.input: Implement GetCurrentReading for the RawGameController runtimeclass.
- windows.gaming.input: Implement GetCurrentReading for the Gamepad runtimeclass.
- mf/tests: Check the number of input samples to get a H264 stream change.
- mf/tests: Check H264 decoder first NV12 decoded frame.
- mf/tests: Check H264 decoder stream count and IDs.
- winegstreamer: Introduce new H264 decoder transform stub.
- windows.gaming.input: Return correct error from DllGetActivationFactory.
- windows.gaming.input: Always return S_OK from TryGetFactoryControllerFromGameController.
-
-Santino Mazza (8):
- bcrypt/tests: Test for invalid RSA keyblob.
- bcrypt: Add support for PUBLICKEY blob types.
- bcrypt: Validate key size when importing RSA public key.
- bcrypt: Implement KeyLength property.
- ncrypt: Make use of bcrypt for low level cryptography.
- ncrypt/tests: Test for symmetric keys support.
- ncrypt: Implement NCryptCreatePersistedKey.
- ncrypt: Implement NCryptFinalizeKey.
-
-Saulius Krasuckas (1):
- ntdll: Check __WINE_PE_BUILD instead of compiler macros.
-
-Stefan Dösinger (6):
- wined3d: Use extra bits in the queue head and tail counters.
- wined3d: Use the default queue index for resource fencing.
- wined3d: Remove the no-op wined3d_resource_release.
- wined3d: Rename resource_acquire to resource_reference.
- wined3d: Replace the GE_WRAP macro with a function.
- wined3d: Replace while (1) with for (;;).
-
-Torge Matthies (3):
- powrprof: Add PowerUnregisterSuspendResumeNotification stub.
- powrprof: Add PowerSettingRegisterNotification stub.
- powrprof: Add PowerSettingUnregisterNotification stub.
-
-Zebediah Figura (20):
- httpapi/tests: Build without -DWINE_NO_LONG_TYPES.
- d3d10/tests: Add tests for Direct3D 10 shader reflection interfaces.
- d3d10_1/tests: Add shader reflection tests.
- d3dcompiler: Use a single definition for both d3d10 and d3d11 reflection interfaces.
- d3d10: Do not define D3DReflect().
- devenum/tests: Remove workarounds from test_moniker_isequal().
- makedep: Do not forbid importing system headers in msvcrt modules.
- d3d12: Explicitly use Wine d3d12 and Vulkan headers.
- dxgi: Explicitly use Wine d3d12 and Vulkan headers.
- configure: Try to detect MinGW libvkd3d using pkg-config if --with-system-dllpath is specified.
- configure: Fix the check for CAPI support.
- wined3d: Allow changing settings using a new WINE_D3D_CONFIG environment variable.
- winegstreamer: Deliver samples in PTS order instead of alternating.
- wined3d: Do not print a d3d_perf warning in adapter_vk_alloc_bo() for unmapped BOs.
- d3d11: Do not print a FIXME for dynamic linking in shader retrieval functions.
- d3d11: Do not print a FIXME for dynamic linking when zero class instances are passed.
- wined3d: Trace GL buffer object creation more accurately.
- wined3d: Prevent buildup of retired OpenGL buffer objects' memory.
- d3d11: Report support for MapNoOverwriteOnDynamicConstantBuffer.
- d3d11: Report support for ConstantBufferPartialUpdate.
-
-Zhiyi Zhang (11):
- comctl32/tests: Fix a test failure when theming is active.
- light.msstyles: Remove Classic Blue variant.
- uxtheme/tests: Add IsThemePartDefined() tests.
- uxtheme: Search parts of any state in IsThemePartDefined().
- wine.inf: Enable Light theme by default.
- comctl32/tests: Fix a possible test failure.
- d2d1: Release bitmap on d2d_device_context_SetTarget() error path.
- d2d1/tests: Test d2d_device_context_SetTarget() with bitmaps of D2D1_ALPHA_MODE_IGNORE.
- d2d1: Use newer blend options in d2d_device_context_SetTarget() for bitmaps of D2D1_ALPHA_MODE_IGNORE.
- d2d1/tests: Add d2d_transformed_geometry_StrokeContainsPoint() tests.
- d2d1: Shrink stroke width for d2d_transformed_geometry_StrokeContainsPoint().
+ wined3d: Pass mask to wined3d_next_cs_packet().
+ wined3d: Flush on texture download to avoid stalling on readout.
+ wined3d: Check map queue when executing command lists.
+ wined3d: Reuse deferred uploads heaps.
+
+Jinoh Kang (17):
+ user32: Recognise RichEdit50W window class in spy.
+ windowscodecs: Fix rounding in premultiplied alpha conversion.
+ user32: Fix rounding in premultiplied alpha conversion for cursors and icons.
+ comctl32: Pre-multiply static control bitmap image by alpha for GdiAlphaBlend.
+ riched20: Add back-reference to outer ME_Run from struct re_object.
+ riched20: Set REOBJECT's cp correctly in IRichEditOle::GetObject.
+ server: Actually set initial status in set_async_direct_result handler.
+ server: Ensure initial status is set in async_set_result().
+ ws2_32/tests: Continue sending remaining data on short write in test_write_events.
+ server: Add mark_pending field to set_async_direct_result request.
+ server: Generalise async completion callback to be called on synchronous failure.
+ server: Allow async completion callback to retrieve status on synchronous failure.
+ server: Defer clearing events until async is completed in send_socket handler.
+ server: Attempt to complete I/O request immediately in send_socket.
+ server: Ensure datagram sockets are bound in send_socket.
+ ntdll: Don't call try_send before server call in sock_send.
+ server: Replace redundant send_socket status fields with force_async boolean field.
+
+Lauri Kenttä (2):
+ po: Update Finnish translation.
+ po: Update Finnish translation.
+
+Matteo Bruni (1):
+ d3d10: Do not accept any compute shader in D3D10ReflectShader().
+
+Michael Stefaniuc (1):
+ d2d1/tests: Actually test the return of ID2D1TransformedGeometry_GetBounds.
+
+Paul Gofman (16):
+ winhttp: Fix filling TIMEVAL in netconn_create().
+ winhttp: Return an winhttp error from netconn_create() on connection failure.
+ winhttp: Also select for error in netconn_create().
+ winhttp: Use a single thread pool wrapper callback for async tasks.
+ winhttp: Manage task cleanup in task_callback() and queue_task().
+ winhttp: Use default thread pool.
+ kernelbase: Query FileStandardInformation instead of FileEndOfFileInformation in SetFilePointerEx().
+ kernelbase: Use FILE_LIST_DIRECTORY instead of GENERIC_READ in FindFirstFileExW().
+ wbemprox: Bump video driver version and date.
+ winhttp: Avoid freeing potentially uninitialized context in netconn_secure_connect().
+ nsiproxy: Avoid redundant pid mapping in tcp_conns_enumerate_all().
+ iphlpapi: Don't request redundant static data in get_extended_tcp_table().
+ d3dcompiler: Implement d3dcompiler_shader_reflection_GetThreadGroupSize().
+ d3dcompiler: Allow cs5.1 shaders on earlier d3dcompiler versions.
+ bcrypt: Fix ECC public key export.
+ wined3d: Add full dirty region at texture creation.
+
+Piotr Caban (7):
+ msvcp110: Introduce wrapper around critical_section functions.
+ msvcp110: Add _Mtx_clear_owner implementation.
+ msvcp110: Add _Mtx_reset_owner implementation.
+ msvcp110: Use _Condition_variable in _Cnd_t implementation.
+ msvcp140: Add SRWLock based _Mtx_t and _Cnd_t implementation.
+ msvcp140: Add condition variable tests.
+ msvcr110: Make sure we don't hang in _Condition_variable::notify* functions.
+
+Rémi Bernon (37):
+ winegstreamer: Implement WMA decoder Process(Input|Output) error checks.
+ dinput/tests: Test IIterator_IInspectable_MoveNext returned values.
+ windows.gaming.input: Fix IIterator_IInspectable_MoveNext returne value.
+ windows.gaming.input: Fix IIterator_IInspectable trace messages.
+ winebus.sys: Declare multiple HID simple haptics controller collections.
+ xinput1_3: Support multiple HID simple haptics controller collections.
+ winebus.sys: Remove the now unused HID haptics combined waveform report.
+ winegstreamer: Return S_OK from H264 decoder GetAttributes.
+ winegstreamer: Implement H264 decoder SetInputType.
+ winegstreamer: Implement H264 decoder GetOutputAvailableType.
+ winegstreamer: Implement H264 decoder GetInputAvailableType.
+ winegstreamer: Implement H264 decoder SetOutputType.
+ winebus.sys: Add HID haptics simple controllers for the triggers.
+ winebus.sys: Prefer SDL_JoystickRumble over SDL_HAPTIC_LEFTRIGHT.
+ winebus.sys: Implement trigger rumble using SDL_JoystickRumbleTriggers.
+ windows.gaming.input: Implement HID simple haptics controllers support.
+ winegstreamer: Introduce new wg_transform_(push|read)_data functions.
+ winegstreamer: Return S_OK from WMA decoder ProcessMessage.
+ windows.gaming.input: Fix vector InsertAt / RemoveAt copy sizes.
+ dinput: Allow setting DIPROP_AUTOCENTER when exclusively acquired.
+ winebus.sys: Assume SDL device effects are running by default.
+ dinput/tests: Add more debug traces to the HID driver.
+ dinput/tests: Rename HID driver identifiers and files.
+ dinput/tests: Remove the HID driver IRP_MJ_POWER handler.
+ dinput/tests: Introduce a new find_hid_device_path helper.
+ dinput/tests: Add more HID device and extension pointers tests.
+ dinput/tests: Introduce a new Wine Test Bus driver.
+ dinput/tests: Create a child PDO from the Bus driver.
+ dinput/tests: Create a HID device from the Bus device.
+ dinput/tests: Create all HID devices from the Bus driver.
+ dinput/tests: Remove now unused HID test driver.
+ dinput/tests: Wait for spurious Win7 polled HID device events.
+ dinput/tests: Keep child PDO remove IRP pending until fully removed.
+ kernel32/tests: Use HeapAlloc function pointer to silent a warning.
+ kernel32/tests: Add some GlobalMemoryStatusEx tests.
+ kernel32/tests: Merge GlobalMemoryStatus(Ex) tests together.
+ kernelbase: Fix GlobalMemoryStatusEx counters.
+
+Tatsuyuki Ishi (1):
+ winegcc: Identify ar files through signature.
+
+Tim Clem (4):
+ winemac.drv: Simplify control flow in copy_display_modes.
+ winemac.drv: Add a flag to filter unsupported modes in copy_display_modes.
+ winemac.drv: Move synthetic display modes after the real ones.
+ winemac.drv: Sort display modes.
+
+Zebediah Figura (6):
+ wined3d: Try to load winevulkan.dll instead of vulkan-1.dll.
+ d3dcompiler: Implement D3DCompile2() using vkd3d_shader_compile().
+ kernelbase: Do not return S_FALSE from UrlGetPartW().
+ kernelbase: Do not allow schemes to be less than two characters in UrlGetPart().
+ kernelbase: Do not parse username, password, and port separately for file URLs in UrlGetPart().
+ kernelbase: Do not parse the hostname of internet URLs if they are missing a double slash.
+
+Zhiyi Zhang (2):
+ comctl32/tests: Use correct width and height in create_bitmap() helper.
+ light.msstyles: Add Menu stub class.
+
+Ziqing Hui (1):
+ ws2_32/tests: Test getaddrinfo() for IPv6 DNS querying.

--
Alexandre Julliard
diff --git a/AUTHORS b/AUTHORS
index 4609f29292b..26582ff8eb2 100644
--- a/AUTHORS
+++ b/AUTHORS
@@ -1623,6 +1623,7 @@ Sylvain Bouchard
Sylvain Petreolle
Sylvain St-Germain
Tapio Kautto
+Tatsuyuki Ishi
Tatyana Fokina
Ted Lyngmo
Ted Percival
diff --git a/VERSION b/VERSION
index 173326608d1..7241761e538 100644
--- a/VERSION
+++ b/VERSION
@@ -1 +1 @@
-Wine version 7.4
+Wine version 7.5
diff --git a/configure b/configure
index b2bec4e5b6d..ce248cc6e1d 100755
--- a/configure
+++ b/configure
@@ -1,6 +1,6 @@
#! /bin/sh
# Guess values for system-dependent variables and create Makefiles.
-# Generated by GNU Autoconf 2.71 for Wine 7.4.
+# Generated by GNU Autoconf 2.71 for Wine 7.5.
#
# Report bugs to .
#
@@ -611,8 +611,8 @@ MAKEFLAGS=
# Identity of this package.
PACKAGE_NAME='Wine'
PACKAGE_TARNAME='wine'
-PACKAGE_VERSION='7.4'
-PACKAGE_STRING='Wine 7.4'
+PACKAGE_VERSION='7.5'
+PACKAGE_STRING='Wine 7.5'
PACKAGE_BUGREPORT='wine-devel@winehq.org'
PACKAGE_URL='https://www.winehq.org'

@@ -2284,7 +2284,7 @@ if test "$ac_init_help" = "long"; then
# Omit some internal or obsolete options to make the list less imposing.
# This message is too long to be a string in the A/UX 3.1 sh.
cat <<_ACEOF
-\`configure' configures Wine 7.4 to adapt to many kinds of systems.
+\`configure' configures Wine 7.5 to adapt to many kinds of systems.

Usage: $0 [OPTION]... [VAR=VALUE]...

@@ -2354,7 +2354,7 @@ fi

if test -n "$ac_init_help"; then
case $ac_init_help in
- short | recursive ) echo "Configuration of Wine 7.4:";;
+ short | recursive ) echo "Configuration of Wine 7.5:";;
esac
cat <<\_ACEOF

@@ -2621,7 +2621,7 @@ fi
test -n "$ac_init_help" && exit $ac_status
if $ac_init_version; then
cat <<\_ACEOF
-Wine configure 7.4
+Wine configure 7.5
generated by GNU Autoconf 2.71

Copyright (C) 2021 Free Software Foundation, Inc.
@@ -3105,7 +3105,7 @@ cat >config.log <<_ACEOF
This file contains any messages produced by compilers while
running configure, to aid debugging if configure makes a mistake.

-It was created by Wine $as_me 7.4, which was
+It was created by Wine $as_me 7.5, which was
generated by GNU Autoconf 2.71. Invocation command line was

$ $0$ac_configure_args_raw
@@ -22766,7 +22766,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
# report actual input values of CONFIG_FILES etc. instead of their
# values after options handling.
ac_log="
-This file was extended by Wine $as_me 7.4, which was
+This file was extended by Wine $as_me 7.5, which was
generated by GNU Autoconf 2.71. Invocation command line was

CONFIG_FILES = $CONFIG_FILES
@@ -22830,7 +22830,7 @@ ac_cs_config_escaped=`printf "%s\n" "$ac_cs_config" | sed "s/^ //; s/'/'\\\\\\\\
cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
ac_cs_config='$ac_cs_config_escaped'
ac_cs_version="\\
-Wine config.status 7.4
+Wine config.status 7.5
configured by $0, generated by GNU Autoconf 2.71,
with options \\"\$ac_cs_config\\"

4bbb43d6c7e Release 7.5.
ANNOUNCE | 1044 +++++++++++++++++++++++++++----------------------------------
AUTHORS | 1 +
VERSION | 2 +-
configure | 18 +-
4 files changed, 467 insertions(+), 598 deletions(-)

Upstream: source.winehq.org


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