shader_runner: Add SSBO buffer initialization command

Graphics / Mesa 3D Graphics Library / Piglit - Jordan Justen [intel.com] - 30 September 2015 13:33 UTC

The command is:

ssbo

where is the size in bytes to allocate for the SSBO buffer.

This command only sets of a buffer for SSBO index 0.

c2bdb58 shader_runner: Add SSBO buffer initialization command
tests/shaders/shader_runner.c | 8 ++++++++
1 file changed, 8 insertions(+)

Upstream: cgit.freedesktop.org


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