shader_runner: Add INT support in require section

Graphics / Mesa 3D Graphics Library / Piglit - Jordan Justen [intel.com] - 21 May 2015 14:21 UTC

This allows a shader_test to require something like: INT GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS >= 2

2ec303f shader_runner: Add INT support in require section
tests/shaders/shader_runner.c | 37 +++++++++++++++++++++++++++++++++++++
1 file changed, 37 insertions(+)

Upstream: cgit.freedesktop.org


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