shader_runner: add support for glDispatchComputeGroupSizeARB()

Graphics / Mesa 3D Graphics Library / Piglit - Samuel Pitoiset [gmail.com] - 29 September 2016 14:27 UTC

This allows to dispatch compute shaders with a variable local size using the new "compute group size" command.

d71ecdd shader_runner: add support for glDispatchComputeGroupSizeARB()
tests/shaders/shader_runner.c | 7 +++++++
1 file changed, 7 insertions(+)

Upstream: cgit.freedesktop.org


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