glsl: add texture gather changes

Graphics / Mesa 3D Graphics Library / Mesa - Maxence Le Dore [gmail.com] - 2 October 2013 13:55 UTC

V2 [Chris Forbes]:
- Add new pattern, fixup parameter reading.

V3: Rebase onto new builtins machinery

18002d9 glsl: add texture gather changes
src/glsl/builtin_functions.cpp | 35 +++++++++++++++++++++++++++++++++++
src/glsl/glcpp/glcpp-parse.y | 3 +++
src/glsl/glsl_parser_extras.cpp | 1 +
src/glsl/glsl_parser_extras.h | 2 ++
src/glsl/ir.cpp | 2 +-
src/glsl/ir.h | 4 +++-
src/glsl/ir_clone.cpp | 1 +
src/glsl/ir_hv_accept.cpp | 1 +
src/glsl/ir_print_visitor.cpp | 3 ++-
src/glsl/ir_reader.cpp | 6 +++++-
src/glsl/ir_rvalue_visitor.cpp | 1 +
src/glsl/opt_tree_grafting.cpp | 1 +
src/glsl/standalone_scaffolding.cpp | 1 +
src/mesa/program/ir_to_mesa.cpp | 3 +++
14 files changed, 60 insertions(+), 4 deletions(-)

Upstream: cgit.freedesktop.org


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