i965: Make shader_time use 0 instead of -1 for "no meaningful ID".

Graphics / Mesa 3D Graphics Library / Mesa - Kenneth Graunke [whitecape.org] - 17 April 2015 14:06 UTC

0 is not a valid GLSL shader or ARB program ID. For some reason, shader_time used -1 instead...so we had code to detect 0, then override it to -1.

We can just delete that.

e9efd66 i965: Make shader_time use 0 instead of -1 for "no meaningful ID".
src/mesa/drivers/dri/i965/brw_program.c | 14 ++++++--------
1 file changed, 6 insertions(+), 8 deletions(-)

Upstream: cgit.freedesktop.org


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