Now that we store a copy of the NIR shader, and don't immediately free it, we can use it in annotations as well.
b6354d9 i965/nir: Make INTEL_DEBUG=ann work with NIR.
src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 4 ++++
src/mesa/drivers/dri/i965/intel_asm_annotation.c | 5 ++++-
2 files changed, 8 insertions(+), 1 deletion(-)
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