i965/nir/vec4: Add shader function implementation

Graphics / Mesa 3D Graphics Library / Mesa - Eduardo Lima Mitev [igalia.com] - 3 August 2015 11:40 UTC

It basically allocates registers local to a function in a nir_locals map, then emits all its control-flow blocks.

59006d3 i965/nir/vec4: Add shader function implementation
src/mesa/drivers/dri/i965/brw_vec4.h | 1 +
src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | 11 ++++++++++-
2 files changed, 11 insertions(+), 1 deletion(-)

Upstream: cgit.freedesktop.org


  • Share