Realistically, the test needs OpenGL 3.0 because it requires GLSL 1.30. I doubt there will ever be a driver that can do GL_ARB_stencil_texturing that doesn't also support OpenGL 3.0.
a16e499 arb_stencil_texturing: Fix GL version requirements
tests/spec/arb_stencil_texturing/draw.c | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
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